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    [Obsolete] BZ__Arc for BezierSpline 1.2

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    • N Offline
      notareal
      last edited by

      Thank you!

      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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      • M Offline
        mpowell1234567890
        last edited by

        Wow! Thia is amazing. Thanks for sharing this cool script. 😍

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        • T Offline
          tonyL
          last edited by

          thanks Fredo.

          one question : how do u convert polyline to polyline arc corners?

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          • pilouP Offline
            pilou
            last edited by

            @tony
            just an idea πŸ’­
            Group your existing curve
            use polyline Arc corner and redraw points over the curve
            kill the group et voilΓ  πŸ˜„
            Not sure that is you want that πŸ˜’

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • D Offline
              Daniel S
              last edited by

              @tonyl said:

              one question : how do u convert polyline to polyline arc corners?
              Right click on the polyline and choose: convert to polyline arc corners.
              convert to.gif
              Daniel S

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              • pilouP Offline
                pilou
                last edited by

                yes maybe more speedy πŸ˜†

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • T Offline
                  tonyL
                  last edited by

                  hey guys,

                  thanks for the pointer. πŸ˜„

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                  • H Offline
                    han_seller
                    last edited by

                    thank you for your info

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                    • Bob JamesB Offline
                      Bob James
                      last edited by

                      Alas! I've loaded BZ_Arc.rb into the BZ_Dir_12 folder and the icon files into IMAGES_standard and IMAGES_CadFather but still get only the original icons and no context command.

                      Moreover, it seems that BoolTools icons have become blanks!!


                      Picture 22.JPG


                      Picture 23.JPG


                      Picture 24.JPG

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        Bob,

                        As you are on Mac, there maybe some specificities that have never been signaled by Mac users.

                        Just to understand more:

                        1. before you dowloaded and drop the BZ__Arc extensions, did you have a correct behavior of Bezierspline (i.e., icons, contextual menu, all extensions available), and possibly presence of the BoolTool icons?

                        2. Can you also check you do have the version 1.21 installed.

                        Fredo

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                        • Bob JamesB Offline
                          Bob James
                          last edited by

                          I'm on an iMac (Intel) here at home: I haven't had a chance to load it on my MacPro at work.

                          Yes, Bezierspline, icons and contextual menu worked fine and BoolTools icons were okay (The "blank" icons still "work", they just don't have the graphic face).

                          I downloaded and installed the latest 1.21 version pf BezierSpline and added the BZ_Arc and icons (I also re-installed BoolTools).

                          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @bob james said:

                            I loaded BZ_Dir_12 folder into Macintosh HD/Users/robertjames/Library/Application Support/Google SketchUp 7/SketchUp/Plugins and now get the full operational icon set.

                            In the past I've also had to load ProfileBuilder, Podium, Projection and SCF Power Toolbar into this directory instead of the standard location: Macintosh HD/Library/Application Support/Google SketchUp 7/SketchUp/Plugins

                            No effect on BoolTools: that must be some other interaction

                            I guess the choice of the correct Plugin directory on Mac must obey to some subtle laws related to the initial installation of Sketchup.
                            I hope some Mac users could clarify what are exactly the rules, because I am now lost on what is right or wrong, and, without a Mac, it's not easy to give any valuable advice.

                            Fredo

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                            • Bob JamesB Offline
                              Bob James
                              last edited by

                              The alternate location is true also for the new version of Layer Manager.

                              I've started a new Post to address this: "What are the rules for location of rubies on a Mac?"

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • Bob JamesB Offline
                                Bob James
                                last edited by

                                I loaded BZ_Dir_12 folder into Macintosh HD/Users/robertjames/Library/Application Support/Google SketchUp 7/SketchUp/Plugins and now get the full operational icon set.

                                In the past I've also had to load ProfileBuilder, Podium, Projection and SCF Power Toolbar into this directory instead of the standard location: Macintosh HD/Library/Application Support/Google SketchUp 7/SketchUp/Plugins

                                No effect on BoolTools: that must be some other interaction

                                PS (added 5 Aug 2009): Turns out that BoolTools is another that must be loaded in the User folder

                                i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                • L Offline
                                  Lulu4681
                                  last edited by

                                  Thank you so much i really appreciate your time and offer.

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                                  • C Offline
                                    chango70
                                    last edited by

                                    Thank you very much! Another very useful plugin.

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                                    • P Offline
                                      plessis
                                      last edited by

                                      I try to install the BZ_Arc_plugin.
                                      I've download the ruby and dropped it into the
                                      BZ_Dir_12 folder.
                                      It works .
                                      But it is impossible to download the icon-files.
                                      In the attachment they are light grey and don't react.
                                      What am I doing wrong ???

                                      Hans

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