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    [Plugin] Scale2Face.rb

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    • S Offline
      su30
      last edited by

      @tig said:

      Here's a Ruby that'll do it [please change the original post's title to [Plugin]...]
      . scale2face.rb
      Usage: Select a face and some groups/component-instances that are
      located below that face.
      Pick 'Scale2Face' off the Plugins Menu or type scale2face in the Ruby
      Console.
      Unacceptable selections produce error dialogs.
      The selected items will be
      scaled upwards [in the Z] until their CLs meet the face.
      If items CLs do not intersect with the face then they are not scaled
      and there's a closing message...
      Any intermediate faces etc are ignored and the scaling passes through
      them.
      It has a one step un-do.

      To Do: Alternative orientations not just the UP in Z.

      TIG,
      I have to say you are great! It's not the first time that my request answered by you quickly,
      your describe for the script is what exactly what I am searching for, and even more that I didn't image.
      I changed the title of this thread and tested the script, but some unexpected results comes,
      the items were not scaled correctly, I think there must be some difference happens between our system condition,
      do you remember the 'lines2component.rb' last time you write? I found nearly the same thing happened this time.

      su30

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      • TIGT Offline
        TIG Moderator
        last edited by

        su30

        What's the nature of the problem you are having ? I quickly churned out this first version... It might be buggy. Are you components originally drawn so that their eventual Z is the model Z etc ? Please try it using a simple box component (say 500x500x1000mm high and see if that [or several copies] scales up to a selected face ? Because the component instance is stretched up in the Z it must be consistent in its XY cross-section, otherwise it will distort... If you want to keep the base detail unchanged and simply want the top faces of the instances' to stretch up [with the base detail remaining unchanged] then the script would need to make each instance 'unique' and then change its definition - finding its top face and then using '.move!' on it to relocate it up at the face-intersect Z to suit...

        Please feedback - I don't like flaky scripts out there with my name on...

        TIG

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        • S Offline
          su30
          last edited by

          TIG

          I used the script and followed the steps, but this happened every time,
          this is the feed back, please check the picture bellow:


          scale2face1.0.jpg

          su30

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          • TIGT Offline
            TIG Moderator
            last edited by

            su30

            I'm getting the exact same problems ! I didn't before - I am investigating...

            TIG

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            • TIGT Offline
              TIG Moderator
              last edited by

              Version 1.1 is here...
              http://forums.sketchucation.com/viewtopic.php?p=173374#p173374
              Fixed the glitch [I think]...
              Code was all messed up somehow !!!

              TIG

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              • S Offline
                su30
                last edited by

                TIG

                Here is a simple feedback of the script,
                scale items to a single slope.
                It works pretty fine with the boxes in group and component,
                but a little problem with 'Bryce', a face camera component.
                picture followed...


                scale2face101a.jpg

                su30

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                • S Offline
                  su30
                  last edited by

                  This is another test for v1.1
                  groups, components, single slope
                  components are in different x,y,z position, and in different x,y,z scale,
                  it proves good with these items.
                  now the plugin works when only 1 face was selected, I don't know if it is possible to do it on multi faces or curve face,
                  maybe you have already worked on it, TIG.
                  Sorry that I can't reply on time because the time difference...


                  scale2face101b.jpg

                  su30

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    I have considered multiple faces and have a draft almost ready...

                    I don't know why 'Bryce' fails - I suspect it's because the face was originally draw flat on the Z plane and then tilts up to 'face-me' ? I'll look at it...

                    In passing: I've also got an early draft for a 'Stretch2Face' Ruby that takes works with groups and faces; the topmost vertices of any vertical faces in the group get moved up to snap onto the face(s) selected - that way you could easily stretch the top of a wall face up to the underside of a sloping or even curved roof ?

                    Thanks for the feedback, any other ideas or problems please let me know... πŸ˜„

                    TIG

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                    • S Offline
                      su30
                      last edited by

                      yes I am looking forward for the multi_face version
                      this script will be very efficiency while editing a big amount of components, and I think it is promising.
                      thank you TIG for the excellent work!


                      scale2face101 copy.jpg

                      su30

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                      • S Offline
                        su30
                        last edited by

                        TIG, I am wondering if you have some process script I can have a try?
                        still watching this ^_^

                        su30

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Very busy - maybe next week ? 😐

                          TIG

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                          • D Offline
                            dtrarch
                            last edited by

                            Hi All
                            Didier's [Project_faces_vector.rb] will put selected face on inclined plane.
                            Just draw a reference line vector in the direction wanted for projection path.

                            dtr


                            SCALE TO FACE.png

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                            • S Offline
                              su30
                              last edited by

                              @tig said:

                              Very busy - maybe next week ? 😐

                              Sure TIG, in no hurry πŸ˜„

                              su30

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                              • J Offline
                                j_forrester
                                last edited by

                                Great Plugin btw,
                                Just wondered if there are any developments of a version that takes into account a sloped surface instead of a flat plane?

                                Many thanks

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                                • utilerU Offline
                                  utiler
                                  last edited by

                                  @j_forrester said:

                                  Great Plugin btw,
                                  Just wondered if there are any developments of a version that takes into account a sloped surface instead of a flat plane?

                                  Many thanks

                                  Ditto.
                                  I think this would be neat!!!

                                  purpose/expression/purpose/....

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                                  • J Offline
                                    j_forrester
                                    last edited by

                                    TIG,

                                    Tried and tested.

                                    Works absolutely perfect! Many thanks this will be a great help.

                                    1 Reply Last reply Reply Quote 0
                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      At long last version v1.2 is now available.
                                      Link: http://forums.sketchucation.com/viewtopic.php?p=173374#p173374

                                      It Scales any Selected Component-instances/Groups up in Z to Selected Faces above them. It works for curved Surfaces, but remember that it Scales to all Selected Faces... so if you select a horizontal cylinder its whole curved Face gets Selected (which is actually Face facets) and therefore it Scales to the lower [nearer] Faces and then the upper Faces - if you want to Scale to just the lower [nearer] Faces you must first switch on Hidden Geometry and them Select just the lower Face facets required and it then Scales things just to those...

                                      Feedback please

                                      TIG

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        nice plugin, thank you

                                        oli

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                                        • R Offline
                                          rv1974
                                          last edited by

                                          Tig it doesn't work within groups 😒
                                          And maybe clicking 3 points instead of face would be better solution?
                                          Thank you (I mean it!)

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Here's a Ruby that'll do it [please change the original post's title to [Plugin]...]

                                            . scale2face.rb

                                            Usage:
                                            Select face(s) & group/component-instance(s) located below face(s).

                                            Unacceptable selections produce error dialogs.

                                            Pick 'Scale2Face' off the Plugins Menu
                                            or type scale2face in the Ruby Console.

                                            The selected items will be
                                            scaled upwards [in the Z] until their CLs meet the face or faces.

                                            Any intermediate faces etc are ignored; the scaling passes through them.

                                            It has a one step un-do.

                                            To Do: Alternative orientations to just the UP in Z.
                                            E.G. down and in XY

                                            Version: 1.0 20090717 First Release.
                                            1.1 20090721 Tweaked to avoid height glitches.
                                            1.2 20090811 Multi-face support added. Error msgs disabled.
                                            1.3 20090819 Now works within groups/component edits.

                                            Put in Plugins Folder...PayPalButton

                                            TIG

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