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    Render challenge - water caustics

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    • 2 Offline
      21D
      last edited by

      this is my try....it's a simple box, with a flat rect. geo.
      sent to modo401....textured and rendered


      Modo 401 handels CAUSTICS now


      screengrab for some SPECS

      "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
      Le Corbusier

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      • soloS Offline
        solo
        last edited by

        Excellent Modo 401 show piece, so how is the new Modo so far?

        Here is a faked caustic I did in December 2006, using Podium version 1.0.

        http://img224.imageshack.us/img224/286/2006121705520621m17sqo8.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • S Offline
          sepo
          last edited by

          This brings some memories 😄

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          • 2 Offline
            21D
            last edited by

            @solo said:

            Excellent Modo 401 show piece, so how is the new Modo so far?

            Well haven't played to much with it, only been test running it.....the "fur" ellement is just amazing...i'll see if i can post a sample of it used to creat a grass field.
            as you could see the caustics also looks good, even though i have a dual core machine, it renders pretty fast (see the caustics render screengrab), i am now going to try out the blurry refractions...
            but all in all, amazing.
            it's a bit more aimed now for archvis with all the presets that can be used,
            i am definitly going to learn how to use it, so i can add it to my archvis workflow.

            "I prefer drawing to talking. Drawing is faster, and leaves less room for lies."
            Le Corbusier

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            • majidM Offline
              majid
              last edited by

              @solo said:

              ....

              Here is a faked caustic I did in December 2006, using Podium version 1.0.

              http://img224.imageshack.us/img224/286/2006121705520621m17sqo8.jpg

              congrats Solo... it is an art work, out of podium!!! 👍

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • daleD Offline
                dale
                last edited by

                Well not totally satisfied yet, but though I'd post the progression.
                Kerkythea
                Water Surface is thin glass, IOR 1.33, color changed to blueish, Perlin Noise Fresnel added

                Rendered with Preset 09 Photon Caustics Medium


                caustics 2.jpg

                Just monkeying around....like Monsanto

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                • majidM Offline
                  majid
                  last edited by

                  @dale said:

                  Well not totally satisfied yet, but though I'd post the progression.
                  Kerkythea
                  Water Surface is thin glass, IOR 1.33, color changed to blueish, Perlin Noise Fresnel added

                  Rendered with Preset 09 Photon Caustics Medium

                  if you are going to have a better result , maybe give a try over dielectric glass shader ... or maybe download waterpack I've prepared some while ago :
                  http://www.kerkythea.net/joomla/index.php?option=com_remository&Itemid=42&func=fileinfo&id=86
                  also less bump over Z direction is needed...and the best result for true caustics would be reached , using preset no 20...
                  also u may have your camera , just below water surface 😉 ( give it a try 👍 )

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • RichardR Offline
                    Richard
                    last edited by

                    Hey those modo images are amazing!

                    Maxwell - faked!

                    http://img23.imageshack.us/img23/8108/typicalunitsdraftimage7.jpg

                    http://img177.imageshack.us/img177/3204/70225399bt6.jpg

                    Maxwell night - faked! 5 min test render! Needed longer!

                    http://img185.imageshack.us/img185/485/pooltq6.jpg

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                    • majidM Offline
                      majid
                      last edited by

                      here are other renderes from differenr scene.. it seems that KT has good caustics handling , but the water material , doesn't let that the caustics be seen from top view ...


                      temp_bipt e.jpg


                      from below water view

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                      • F Offline
                        Fred
                        last edited by

                        I tried something to.

                        http://img3.imageshack.us/img3/4258/waterf.png

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                        • daleD Offline
                          dale
                          last edited by

                          @majid said:

                          if you are going to have a better result , maybe give a try over dielectric glass shader ... or maybe download waterpack I've prepared some while ago :
                          http://www.kerkythea.net/joomla/index.php?option=com_remository&Itemid=42&func=fileinfo&id=86
                          also less bump over Z direction is needed...and the best result for true caustics would be reached , using preset no 20...
                          also u may have your camera , just below water surface 😉 ( give it a try 👍 )

                          Thanks majid
                          I hope to get time to try this. I do have, and use your waterpack quite often, (thanks for that), but when I try these challenges I like to try to do them from scratch to try and understand some of the principles, and controls and their variables. It also makes me go through some of the tips, tricks, and tutorials on the Kerkythea forum site, from which I always learn.
                          Thanks for the help.

                          Just monkeying around....like Monsanto

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                          • olisheaO Offline
                            olishea
                            last edited by

                            solo....how did u fake the podium caustics?

                            oli

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                            • soloS Offline
                              solo
                              last edited by

                              Oliver, it's done with a light and a caustic pattern overlaid onto a texture in PS, actually very simple. Now with blurred reflections and bump mapping it can be done even better.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • olisheaO Offline
                                olishea
                                last edited by

                                thanks for the reply pete

                                oli

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                                • daleD Offline
                                  dale
                                  last edited by

                                  another attempt


                                  caustics 5.jpg

                                  Just monkeying around....like Monsanto

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                                  • S Offline
                                    sepo
                                    last edited by

                                    Richard , that wood panel texture is great. Could you tell what it is? Arroway? Love that pool render. Nice, clean design.

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                                    • RichardR Offline
                                      Richard
                                      last edited by

                                      @sepo said:

                                      Richard , that wood panel texture is great. Could you tell what it is? Arroway? Love that pool render. Nice, clean design.

                                      Thanks mate the design is one of my own! The texture for the timber panel? The one with the screws in I might have edited an arroway and rebuilt to rid the tiling, fix colour and bump, add screws etc. I get so anal the screws even have the head bumped and discoloration of the timber around the head along the grain and the decking a slight cupping in the bump!! My mother was german!

                                      http://img193.imageshack.us/img193/5108/striptimberpanelling.jpg

                                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                      • S Offline
                                        sepo
                                        last edited by

                                        LOL...I am using one made from the photo taken from the project I designed (self referencing 😉 )

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                                        • D Offline
                                          dtrarch
                                          last edited by

                                          Here is a KT photon mapped quick render
                                          Lots of water features too.
                                          LM Art&Music vu @ pool-02.jpg
                                          dtr

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                                          • J Offline
                                            jmmad
                                            last edited by

                                            Hi, here is my try using v-ray with GI sun.
                                            caustics test.jpg
                                            I followed this tutorial http://software.asgvis.com/index.php?option=com_docman&task=doc_details&gid=594&Itemid=439&uid=0

                                            I used as primary engine Irradiance Map
                                            And second engine deterministic Monte Carlo GI

                                            Caustics On
                                            Max Photons 100 Multiplier 300 search distance 5,0

                                            Environment
                                            GI: Sky, Sunlight,
                                            Photon Emit Distance 100000
                                            Caustic Subdivs 10000

                                            Get Upa !

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