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    • K Offline
      Khai
      last edited by

      update with some more fun...

      a cube created in Hexagon with a 6x6x6 size, exported with meters or inches as the scale.... comes in at about .005 meters square.

      erm what?

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      • R Offline
        remus
        last edited by

        At a guess i'd say the import scripts your using assume the model unit is inches and so are messing up the scale on import.

        A quick thought: what units are you working with in SU? the importer might go by what your model units are, thus messing up the import. If this is the case you could try changing your model units to metres.

        another temporary solution would be to use the tape measure tool to resize the model after youve imported it. All you do is select the stuff you want to resize->measure a known length with the tape measure->type in how long it's meant to be->press enter.

        http://remusrendering.wordpress.com/

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        • K Offline
          Khai
          last edited by

          I thought about the resize idea.. the only problem there is exporting back the completed assemblies to tS.. but I can work round that if I have to..

          I've tried all the templates I have and it's the same with all of them.
          the scripts I'm using are

          http://sketchuptips.blogspot.com/2006/12/plugin-obj-importer.html
          http://forums.sketchucation.com/viewtopic.php?f=180&t=19866

          both are giving me the same results.. a 78x78x78inch cube is appearing as a 2x2x2inch cube in Sketchup (same with non cubes - all objects are being affected). position's being scaled as well.

          ironically, exporting is working fine.

          edit - I tried the imports on a 2nd machine with a fresh install of SU. same results 😞

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          • R Offline
            remus
            last edited by

            Which scripts are you using?

            Its worth having a look through them to see if theirs anything obvious that you could change to get them to import properly.

            http://remusrendering.wordpress.com/

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            • K Offline
              Khai
              last edited by

              I linked the scripts in my last post πŸ˜‰

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              • R Offline
                remus
                last edited by

                so you did πŸ‘Š

                http://remusrendering.wordpress.com/

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                • R Offline
                  remus
                  last edited by

                  Give this a go, no guarantees it will work.


                  obj_importer.rb

                  http://remusrendering.wordpress.com/

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                  • K Offline
                    Khai
                    last edited by

                    do you accept beer, whiskey or general worship?

                    worked like a charm!

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                    • R Offline
                      remus
                      last edited by

                      Thats what i like to hear πŸ˜„

                      Do you do cider?

                      p.s. you should really be thanking jim, its his very well written script that made it so easy to do πŸ‘

                      http://remusrendering.wordpress.com/

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                      • K Offline
                        Khai
                        last edited by

                        certainly! Jug of Ol' Rosie?

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                        • K Offline
                          Khai
                          last edited by

                          good point.. JIM! whatcha drinkin?

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                          • R Offline
                            remus
                            last edited by

                            Mmmmmm, ol' rosie.

                            http://remusrendering.wordpress.com/

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                            • K Offline
                              Khai
                              last edited by

                              you know I just realised.. I did'nt show why I needed this..

                              Link Preview Image

                              my on going TARDIS project..
                              modeled and rendered in trueSpace 4.3.. until I got stuck doing the pipes. but with Jim's Importer and your Fix Remus, I can use SU's lovely abilities to just snap pipe sections together to carry on...

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