The VUE thread
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Can VUE generate terrain from DWG files?
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What .3ds export settings do you use?
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Another fast and dirty test, I wanted to make sure the main blades and rotor blades spin at different speeds and on their own axis yet linked to helicopters movements.
[flash=600,400:3sylqzrl]http://www.youtube.com/watch/v/ZpoaWdy5Knw[/flash:3sylqzrl]
This is the basic SU model from 3DWH.
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Hi Folks ...
I'm a fairly long time Vue user, since v5, and I do almost all of my rendering in Vue. I've also been using Sketchup (SU) for quite a while, and most of the architectural elements in my scenes are built and textured in Sketchup (to create shading domains), imported into Vue as SKP files, and retextured inside Vue.
Some examples on my Renderosity gallery - http://www.renderosity.com/mod/gallery/browse.php?user_id=434993.
I am having a few issues importing SU into Vue Infinite v7.4 which has just added SU7 support, and sometimes simple models don't import for reasons I don't understand. I use the free version of SU, so the other option is OBJ export.
Also, heavily nested groups don't always import well - sometimes objects end up in odd locations, but if everything is exploded first it isn't a problem usually.
Thanks
Richard -
Are you running a 64 bit system? as the new 7.4 has great import support for SU7 now on a 32 bit system and not yet supported on 64bit.
Richard out of habit I only use .3ds export which you cannot do due to your SU version. I posted a ticket with E-on as I had a few 'sidebyside' issues with the new update so until that's resolved I'm still using 7.21.
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How is the renderspeed i VUE compared to e.g. V-ray or Modo renderengine?
It seems that VUE can make some nice renders! -
It's difficult to compare them as Vue's advantage is atmospheres and procedural terrains that generally are cumbersome for any render engine, but pretty damn fast with Vue.
Like all render engines speed is also relative to your machine and Vue is optimal on a 64 bit machine with a good GPU and as many cores and ram as possible.Again one can set up and tweak render settings in Modo and Vray to an extent that they give fantastic results at crippling render times and with Vue it's the same, just play around with your atmosphere settings and you will notice how speeds can change.
So I'd say Vue and Vray are pretty much similar as far as render speeds go (I cannot talk about Modo as I know nothing of it's render speeds) and really contingent on your render settings. -
@solo said:
Are you running a 64 bit system? as the new 7.4 has great import support for SU7 now on a 32 bit system and not yet supported on 64bit.
Richard out of habit I only use .3ds export which you cannot do due to your SU version. I posted a ticket with E-on as I had a few 'sidebyside' issues with the new update so until that's resolved I'm still using 7.21.
I'm using 32-bit.
I was able to import SKPs into 7.4 when exporting as SUv6 models.
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The Vue 3D Environment Competition 2009 may be of some interest. Great prizes.
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SOLo
By the passed I bought VUE3.1 and vue4...but never managed to use them in professionnal conditions...
Today attracted by what I heard about VUE7 I decided to give it a new try:
Just downloaded: VUE7 infinite 7.5PLE
of course first thing I did..? importing a SU model!
(...SKP is an import option nice. Before trying I read all the tread and was already a little bit worry about some strange behaviour in this import process...)
first attempt, with a SU6 failed...its beginning nicely! then tried SU7, SU5, a very simple SU6model etc...
nothing works...what a shame to sell fonctions that do not work at all...Of course its PLE but thats no excuse in my point of view..!
However I kept cool and tried with a 3ds file...then miracle all works fine. Only cameras are not imported
I then begin to play with materials and all the stuff...boom badaboom!!!
nice bug splat!
I'll give it another try lately, perhaps I get no chance with vue... hum!
For now I cant get out of my mind that there are real professionnal softwares you can rely on in real professionnal conditions and others that are a little...young! -
Post you .skp model here. Maybe there is something wrong with it?
Chris
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thanx chris but its not a problem with one specific file tried with many skp... no way
So now I use 3DS... have to say the truth it works real fine. All materials textures etc are at the right place. the only missing thing is camera position. Perhaps someone can tell if theres a way to get those SU camera positions? -
You are not getting the camera positions in 3dsmax? What file format?
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archigrafix, I do not use the Vue importers, they are buggy, in fact nearly every 3rd party render app I've used seems to have crappy importers.
I use .3ds from SU, works great. -
Ok solo
tried many times the 3ds importer and works fine in usual situations.
Now I get many more questions about vue possibilities, to know if its worth the investment for me:
Have you tried some interior renderings? If yes how do you set vue (atmosphere etc...) to get a good/fast results? -
Archigrafix, Firstly Vue originally was not intended for interiors but for rich looking exteriors, however since version 5 people have been requesting that e-on work on the radiosity engine so that it can be used for interiors.
So now with version 7, Vue has a much improved radiosity engine that is capable of rendering interiors pretty well.As for good and fast, like most render apps those two hardly work together, Vue's interior radiosity does come with a slight time cost, where Vue is probably the fastest landscape render solution it is not the same for interiors.
Like many render apps hardware plays a huge role, a Good video card and ram helps in navigating and previewing and as many cores as possible at the highest speed helps towards faster final rendering.Below is an exercise I did where I copied a scene I saw on the Modo site (a quick SU model I made) and then did a few interior renders with different lighting effects from sunlight filtering in, omni lighting, volumetric lights and light emitting materials.
The original renders are 1024 x 560 (scaled down to post here) and rendered in around 4 to 6 minutes each. -
Pete, I hate to bug you, but do you have a few simple models like the one above that you would be willing to provide to the forum here? For example, I would be very interested in seeing the sketchup version of that, and the Vue version of it. An indoor and an outdoor scene would be awesome!
Chris
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Great images solo..!
what are your setup for typical interior scene with sunlight coming from outside?
For now there are many things I am a little desorientated in vue:
1- in materials: what is difference between highlights and reflexions? I see in Vue preset materials that a metallic material get highlights and no reflexion but reflect however..
2- how do you scale procedural material to get realistic results... Is it a test and see process?
3- radiosity vs global illumination: I thought radiosity was a little obsolete notion those days with all other global illumination renderer (vray etc...). I suppose radiosity is mostly used in interior scene?
4- how do setup a fresnel effect in reflective materials?
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thats all for the moment!
thanx again -
Chris, I do not quite understand your request, you want the .skp and the .vob?
Archigrafix, the best way to help you is with a bunch of amazing training videos, all free, that will cover everything you need, starting from the beginning.
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