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    Robobobo in progress

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    • D Offline
      Dummyer
      last edited by

      @liam887 said:

      You should export into another 3d program for animation, look at blender its also free! You say you want to use this model to apply for school what is it you want to study? If its 3d design you should look at learning a few other programs that are better for modelling?

      My wishes are to show that I have an interest in learning how to model. I learned really fast what I could do in sketchup and used it to be shure I got the results I was aiming for. And I know how far away I am from being a pro artist but I needed to start somewhere and felt good to start with the simple sketchUp tools. I want to enter the school to learn about the “real stuff”, from basic to Infiniti.
      I’m currently taking my time in Zbrsuh and 3ds. I will not stick my head in one place and think I’ll be fine. I’m approaching this late, but no dreams are too late to follow.

      IL give blender a try when this is getting animated. thx for the tips!

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      • D Offline
        Dummyer
        last edited by

        http://img194.imageshack.us/img194/5861/skeletal.png

        We are feeling the time pressure so we won't go in too deep with the renderings. But some glossiness here and some light there and it can still make a nice impression.
        We will try to make it more lifelike and pump our skills on how to render stuff later on. For now on I’m struggling with this render, as SU crashes when vray tries to render big images.

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        • J Offline
          JHuman
          last edited by

          Great rendering! It adds a whole nother dimension to the model. Great Job man.

          • Doweth!
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          • P Offline
            Phil Rader AIA
            last edited by

            have a look at Hypershot for the rendering It would do a nice job with this subject matter.

            http://www.philrader.com

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            • B Offline
              Bagar
              last edited by

              Another test render

              http://img40.imageshack.us/img40/669/platformcrop.png

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              • B Offline
                BTM
                last edited by

                Fantastic!!

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                • D Offline
                  Dummyer
                  last edited by

                  We did a youtube clip of this robobobo witch you now can se at http://www.youtube.com/watch?v=EhvxlZ_vjSo

                  (the music is created by "bagar"(Kristian Zagar) and "Sunofagun"(Christian Nilsen). aka forbidden space http://www.myspace.com/forbiddenspace1 )

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                  • plot-parisP Offline
                    plot-paris
                    last edited by

                    nice video, dude! it really showcases all the work and detail that has been put into this model. great stuff. I would love to see it in a pale desert or in a city environment (you can find some free hdri maps here).

                    thank you very much for sharing this. makes me want to lay my hands on SU again and push my personal limit a bit further (not that its that high anyway 😉 )

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                    • D Offline
                      dolphus
                      last edited by

                      Awesome. really good work hope to see lots more

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                      • S Offline
                        spider74
                        last edited by

                        fuckin amazing...more please..

                        co.clare ireland

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                        • D Offline
                          Dummyer
                          last edited by

                          Revealing the mesh.. Do I want to? 😄

                          The robot is meshed too heavy. I did not want to spend the time I had to make a good mesh for it, just max it out (we had not enough skills in other words). Actually we did not intend to make the whole robot at first. As the project went on we continued using the massive amount of mesh on the parts.
                          Now I’m trying to reduce the mesh and use components better.(about 13 times less mesh), thinking about the whole picture and then focus more on better materials and the use of hdri maps and such. The end will probably be to make the thing move, the reduced mesh will really help me out 😄

                          Thx for the link plot-paris!
                          And ofc thanks to all for the nice comments!

                          http://img5.imageshack.us/img5/3603/lim1m2.jpg

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                          • C Offline
                            Calamity_Jones
                            last edited by

                            Wow, very impressive design, I love the contrast between the sleek, polished plates, and the 'nasty mechanical bits'.

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              Bagar
                              last edited by

                              New pose and some photoshop

                              http://img188.imageshack.us/img188/8392/newposeedited.png

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                              • B Offline
                                BTM
                                last edited by

                                😮 !!!! That's Incredible!!!!!

                                1 Reply Last reply Reply Quote 0
                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Cool robot 😎 but image is some dark! 😮
                                  Do you work on Mac?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • B Offline
                                    Bagar
                                    last edited by

                                    @unknownuser said:

                                    Cool robot 😎 but image is some dark! 😮
                                    Do you work on Mac?

                                    Thanks. I didnt realize it was dark since i did it on my pc laptop. But im still experimenting with it, trying to learn about rendering etc. Will paste more pictures as it evolves.

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                                    • B Offline
                                      BTM
                                      last edited by

                                      ... I didn't find it dark... then again, most renders i've done, i've had people tell me they were too dark aswell... 😕

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                                      • C Offline
                                        coasterdude184
                                        last edited by

                                        Looks pretty sweet there. Reflections look good aswell

                                        1 Reply Last reply Reply Quote 0
                                        • MarianM Offline
                                          Marian
                                          last edited by

                                          Looks too shiny to me, it looks to much like a plastic toy, maybe if you try a different ,aterial for the armour it will look more real.

                                          http://marian87.deviantart.com/

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                                          • D Offline
                                            Dummyer
                                            last edited by

                                            Ha, have not ben working with bagar in a while but i knew your experimenting with new mappings. I like the pose, it shows that the modle is flexible in the way I hoped we could make him. Im still working on reducing the mesh and when thats done I think me and bagar will sitt down and work out some renders in enviroments. Will be looking in to the reflections and lots more, but for now gj and keep on experimenting untill we meet bagar.

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