O3D - 3D in your browser. from Google.
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...This seems oddly familiar...
http://unity3d.com/gallery/live-demos/tropical-paradise
... except Unity can play interactive 3D scenes and games, includes real time physics, real time lighting and rendering, sounds that get louder as you approach the source, and seems to allow for billboard/ disappearing objects at far distances. Oh, and did I mention that it can play games?
Too bad it only plays things made with unity, which is now available for windows too.(Unity does have a fairly hefty price tag, especially if you want real time lighting and things)
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One of the examples is the Prince IO game, played in a web browser. Its pretty excellent. Now it has music!
Chris
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It must be "sensitive" to back faces. If you go "behind the scenes" in that beach demo project, all the mesh disappears. Good to remember to build "watertight solids" if one gets to play with it.
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interesting So are we going to see features from o3d appear in SU?
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i think more like features of SU will come in o3d. or a port of SU to o3d (see the second link in the first post, looks like simpler SU Viewer)
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The instancing sample is impressive, at least for me. I am not familiar with what modern graphics card GPUs can do.
I think it would be very good to have blurry and normal reflections in SU, as well as bump maps.
I like also Sobel edges shader.In general O3D can be a very good way of presenting a model to a client. Many architectural practices have their own websites.
The above task can be achieved already using Google Earth plugin, but the O3D has its own shaders.
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There is an alternative '3D in browser' in Flash alone.
It looks good. They have very nice examples, except 'the flat'.
http://alternativaplatform.com/en/alternativa3d/
Commercial version costs minimum 1000 euro! -
I'm a little surprised some of the O3D demos feel more responsive (and have more features) running in my web browser than I am used to when using SketchUp.
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Dare I suggest no inferencing in O3D, Jim? It really would be handy to be able to turn it off for purely display purposes.
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Tomasz, thanks for that link, I haven't seen it yet (and looks pretty interesting, too, however if the price is also true, it's not for me - or at least not currently )
Well, true that inferencing MUST add something to SU's slowness. I could really imagine the SU Viewer for instance being ripped off inferencing and able to play another file type than SU (like a read only) REALLY fast. Then make an online version of it where you can export a SU model with a single click
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To get a taste for SU without inferencing, turn off all edges and profiles in your style. Then navigate your large model. And remember, its still inferencing all the faces (on surface inference for example). It just doesn't have the edges to inference. It allows for much larger models with the lines off. Of course, SU is useless without edges on since you can't draw too much.
Chris
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