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  • S Offline
    SharpSilver
    last edited by 22 Apr 2009, 01:34

    Hello,
    I noticed other programs (Blender, 3Ds Max) have a template that gives you 3 views on 1 screen of the model. For example you can have the top view, side and 3D view.

    I am wondering if sketchup has this, since is a very nice feature. If not, I might switch to Blender because of its limitless possibilitys.

    So does sketchup have this type of view?

    http://www.freewebs.com/marquitux/GVFX/max2blender.jpg

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    E-Mail: Vadim@gavrish.ca

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    • C Offline
      Chris Fullmer
      last edited by 22 Apr 2009, 01:53

      Nope, SU does not offer that four screen type of display. I've 3ds max a bit and I can't get by without the 4-view. In SketchUp, its just not necessary because it is so much easier to model and navigate without needing the simultaneous views.

      Chris

      Lately you've been tan, suspicious for the winter.
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      • G Offline
        Gaieus
        last edited by 22 Apr 2009, 02:07

        Many of the other 3D modelling applications have these 3 ortho views because that's the only way to precisely move things in certain directions for instance (you'd mostly use the 4th, 3D view as a preview window only).

        In SU, like Chris says, there's no need for them. What you can do however is to set up 3 additional scenes with these views and switch between the scenes - yet you won't be able to see all at the same time.

        Gai...

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        • S Offline
          SharpSilver
          last edited by 22 Apr 2009, 21:23

          Ok thank you. I am just used to it in other programs, and kinda wanted it here. But that is true, it is easyer to navigate in SU.

          But I have another question. If my model is big, sometimes certain textures and objects will dissapear as I am orbiting. Is there a way to stop this. I feel that this might be because of my computer not being top of the line

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          • C Offline
            Chris Fullmer
            last edited by 23 Apr 2009, 00:43

            That is built in to SketchUp to help speed up orbiting on large models. redrawing the textures and linework on large models gets very taxing on a system, so it drops that stuff out when it needs to.

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • G Offline
              Gaieus
              last edited by 23 Apr 2009, 06:52

              Also, this is why often, when doing the"modelling" (building) part of the work, with l;arger models it's better to turn textures off completely. If you are in monochrome model, at least you can see what's front and what's back face. This (and a couple of other tricks like turning off shadows or "hide the rest of the model" while working on a detailed component) can speed up work even with a slower computer.

              Gai...

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