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    AutoCAD to SketchUP - problems with curved surfaces

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    • H Offline
      harnstein
      last edited by

      did you check "merge coplanar faces" at "options" when you imported the file?

      still sketchin'

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      • AnssiA Offline
        Anssi
        last edited by

        If a CAD import misses faces, the reason is often that they are too small, the limit goes somewhere near 1 mm square. This can be helped by importing the file larger than the original (using, for instance, meters instead of centimeters for the impoty unit) and then scaling it back to the real dimensions.

        Anssi

        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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        • P Offline
          PRSS
          last edited by

          Thanks for the replies. IMO I think I tried out all options for the circular
          solid entities available in AutoCAD. Still the problem is there. es, I also
          tried merge coplanar faces when importing into SU. That also did not work.
          Looks like the only option is to do those curved objects in SU!

          With best regards
          PRSS

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          • D Offline
            DzineTech
            last edited by

            Indeed that was my understanding that all arcs/curves etc... get faceted upon import and there is no setting within SU whatsoever to let you specify the number of facets.

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            • L Offline
              lapx
              last edited by

              Is there a ruby script that would change the faceted edges into an arc or circle when selected? Or maybe su could maintain arcs and circles as just that. Is this an autocad problem not playing nice with SU?

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              • GaieusG Offline
                Gaieus
                last edited by

                There is a "weld.rb" which will create a single entity of a selection of (continuous) edges although it won't restore the circle or arc entity of exploded circles or arcs only creates a single entity polyline of them.

                Gai...

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                • L Offline
                  lapx
                  last edited by

                  Thanks Gaieus,

                  I am aware of the weld ruby. I guess in order to turn an exploded arc back into and arc one would just have to trace over the 3 points again. I'm also assumming that there are cases where you want to keep an arc as an arc and not segmented lines or a weld of segmented lines.

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                  • P Offline
                    PRSS
                    last edited by

                    Thanks everybody. Tracing over the arc or circle is certainly the best way.
                    But if you have many curves, then you are doing them again in SU. So it
                    looks like there is no straight way of solving the import ACAD curves
                    in SU. I have to try out this Weld ruby.

                    Thanks once again
                    With best regards
                    PRSS

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                    • W Offline
                      warburg
                      last edited by

                      Hello from Italy
                      I have THE SAME problems........
                      SU toy-software???
                      😡
                      bye

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                      • E Offline
                        ecoto
                        last edited by

                        I found a way that works pretty well.

                        1. You have to export your dwg to 3ds, to do this you have to download the 3DSOUT utility from http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=9481286&linkID=9240898, since they removed the 3dsout command from Autocad since release 2007, this utility works for all the later versions even though they claim only applies to the version listed there, i tried it on the AutoCAD Architecture 2009 release and it works fine. There you have on the readme file where you downloaded the utility the instructions for how to use the utility and to export to 3ds format.
                        2. When you have already loaded the utility on AutoCAD and you are ready to export to 3ds, on the 3d Studio file Options window, you have to select AutoCAD Object type on the Derive 3d Studio Objects from options, and uncheck the Auto-smoothing option, and then then AutoCAD starts exporting to 3ds. You have to do this because its exports forms, solids and other 3d objects in different ways.
                        3. Then you are ready to import to sketchup. Now you have a sketchup 3d drawing that works pretty well maybe you will have to applie some smoothing to some objects to get a very good appearance.
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                        • P Offline
                          PRSS
                          last edited by

                          Thank you ecoto for the link.

                          Wth best regards
                          PRSS

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            PRSS, For the purposes of material painting, consider organizing your CAD file so that these complex surfaces are blocks. SU will import a block as a components, which can be selected for painting all at once. Another advantage to doing this is if you edit the CAD block, it is easily updated in SU, and the original material can then be reapplied. Btw, I do this with DXF, and am assuming that it will work with DWG.

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                            • Jean LemireJ Offline
                              Jean Lemire
                              last edited by

                              Hi folks.

                              Before importing any CAD file, check the "Merge coplanar faces" in the option. This will minimize unneeded triangulation.

                              SketchUp (SU) cannot close faces that have one or more edge smaller than about 1 mm or 1/16 inch. Import using a larger unit and scale down when done.

                              For curved surfaces that comes faceted, use SU smoothing/softening ability. Then it will be faster to put colors and textures on these faces instead of doing the facets one by one.

                              If the CAD file is sloppy, dont expect extraordinary results in SU. By sloppy CAD I mean:

                              • Edges that dont touch in corners;

                              • Edges that cross in corners;

                              • Edges composed of many overlapping lines;

                              • Non coplanar faces;

                              • Etc.

                              I am writing this from experience since I have seen many drawings made with AutoCAD that showed one or more, if not all, of the abovementionned deficiencies.

                              SU is not a toy, even if there is a free version. However, like any other tool, it may produces bad results if it is used incorrectly or used outside its intended field of possibilities.

                              My experience with imported CAD files is to use them only as reference and to redraw everything from scratch, unless you are 110% sure that the CAD file was drawn correctly (ie. do not present any of the abovementionned deficiencies).

                              SU can import and export STL file with the use of a pluggin in the form of a Ruby script that is called SU2STL.rb.

                              Just ideas.

                              Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                              • P Offline
                                PRSS
                                last edited by

                                Now-a-days I am not having much problem from autoCAD files imported to SU. Things are quite fine. There is also another trick which came from one of the forums - scale the AutoCAD model - say a 100 times. After importing into SU scale down by 100. You may even scale up to 1000 and then scale down in SU. This sorts out quite a lot of problems in curved surfaces. Also i have tried scaling up by 500 and then export as 3ds with Autosmooth turned off. Then import it in SU and scale down. Use the smoothing option in SU . This way it will be possible to pick the entire surface to apply texture.

                                With best regards
                                PRSS

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