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    [code] ComponentDefinition-delete (another version!)

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    • EdsonE Offline
      Edson
      last edited by

      @thomthom said:

      It's meant for scripters and not for end users.
      Maybe it should be tagged [code] instead?

      it figures. and i agree about the tagging suggestion. thanks.

      edson mahfuz, architect| porto alegre β€’ brasil
      http://www.mahfuz.arq.br

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      • TIGT Offline
        TIG Moderator
        last edited by

        Some 'plugins' are 'methods', which add extra functions onto existing tools.
        I'll use [ code ] for mine - good idea...

        While we have built-in things like "ComponentDefinition.entities" there is [was] no way of deleting a specific definition. This particular method "ComponentDefinition.delete" mimics what you can do in the component-browser's right-click context menu, and deletes a definition and its instances. It's main use is to tidy up in a script after you have made some temporary [and ultimately unused] definitions that would clog up the browser unless they are deleted. The built-in "Definitions.purge_unused" would do it, BUT that also removes other unrelated unused definitions that you might want later !

        You could use it thus: select a component instance, then in the Ruby script (or console)...

        SketchUp.active_model.selection[0].definition.delete
        

        [This finds the instance's definition and deletes it from the model data-base, and erases any other instances that were placed - please don't use it in the console except as an example since it's quicker to use the context-menu in the browser...]

        If you read the notes at the start of such scripts they should clarify what they do...

        This script - and for example its loosely related "ComponentInstance-add_entities.rb" [developed because in Ruby you could only 'add entities' to a ComponentDefinition before this was written] - get developed to sort out specific problems with other developers' scripts - however publishing here does allow others to see them - they might also have need of them or similar ideas...

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          Alex

          I first tried your method to erase the definition.instances and then erase all of the definition's entities, so the empty definition is gone from the browser.
          This works manually, as SketchUp removes an empty definition from the component-browser.
          However, when I used the ...entities_erase(...) method in a script it emptied the definition BUT it didn't remove it from the browser - if you then picked it in the browser = BugSplat !

          I can''t see any difference between your version and my early attempt - only slightly different syntax, but same result - HOWEVER yours works ! Since yours is better than mine - not needing convoluted purging - I'll withdraw mine and adjust my related tools...

          .

          TIG

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          • thomthomT Offline
            thomthom
            last edited by

            I think this method should delete any existing instances belonging to the definition as it doesn't remove the definition when there's instances around.

            EDIT: hmm... this is odd. When I run it through the console on a fresh model: Sketchup.active_model.definitions[0].delete it deletes Sang and removes it from the Component Browser.

            But when I implement it into my working plugin, the component remains in the browser and will bugsplat if I try to place it... hm...

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • A Offline
              AlexMozg
              last edited by

              @thomthom said:

              But when I implement it into my working plugin, the component remains in the browser and will bugsplat if I try to place it... hm...

              Therefore I foresaw additional possibility of the use of this method.
              Use this method with the argument false, if you do not want to begin a new operation and correct forming "undo".
              Essence consists in correct determination of start [ start_operation ]
              and end [ commit_operation ] of operation!
              It most important, bugsplat is otherwise possible!

              
              def my_new_plugin
                 model = Sketchup.active_model
                 model.start_operation "New Operation"
                 definitions = model.definitions
              #....................................
              #....................................
              #....................................
                 definitions[0].delete(false) if definitions.to_a[0]
                 definitions[1].delete(false) if definitions.to_a[1]
                 definitions[2].delete(false) if definitions.to_a[2]
              #....................................
              #....................................
              #....................................
                 model.commit_operation
              end
              
              

              If I understood correctly...

              P.S
              When I tested, bugsplat repeated oneself too often... 😞
              I maximally tried to foresee all possibilities of bugsplat appearance and prevent them.

              By the way, my example at the end of file "AT-ComponentDefinition-delete.rb" it is possible to delete or comment out if he will not be used.

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              • thomthomT Offline
                thomthom
                last edited by

                I removed the example code. I also didn't use a start_operation on my own code.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • A Offline
                  AlexMozg
                  last edited by

                  Bugsplat also can be at the use of method of "erase!" between "start_operation" and "commit_operation".

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Another thought: Not too sure if it's good that there's two differents methods available with the same name. What if one plugin implements one method and another plugin implements the other. Since the method integrates with the SU native class there's no way to avoid conflict.

                    Can we decide on one?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • A Offline
                      AlexMozg
                      last edited by

                      You can use a not method (ComponentDefinition.delete), but idea:

                      definition.entities.erase_entities definition.entities.to_a
                      

                      between
                      model.start_operation ("")
                      and
                      model.commit_operation

                      Sometimes so simpler...

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @alexmozg said:

                        You can use a not method (ComponentDefinition.delete), but idea:

                        definition.entities.erase_entities definition.entities.to_a
                        

                        between
                        model.start_operation ("")
                        and
                        model.commit_operation

                        Sometimes so simpler...

                        So that's the core of it? The commit operation initiates SU to purge the empty definition? I couldn't really work out how your code worked. So I suppose that something in my code interferes with this?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          @thomthom said:

                          Another thought: Not too sure if it's good that there's two different methods available with the same name. What if one plugin implements one method and another plugin implements the other. Since the method integrates with the SU native class there's no way to avoid conflict.

                          Can we decide on one?

                          I'll remove mine from the forum now...
                          As AlexM points out using the:

                          model.start_operation("Delete Definition")
                            definition.entities.erase_entities(definition.entities.to_a)
                          model.commit_operation
                          

                          it has been discovered how to do what we want anyway without a new method at all...

                          TIG

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                          • F Offline
                            Frankn
                            last edited by

                            @tig said:

                            it has been discovered how to do what we want anyway without a new method at all...

                            Sorry to bring back a very old post/topic but I'm trying to delete definitions and I tried using the code AlexMozg wrote but I'm having problems with it and to be honest I don't really understand how the code works so I'm not sure what's going wrong.

                            The error I get is... Error: #<TypeError: reference to deleted ComponentDefinition>

                            Is there another way to do this if not what should I be looking for in regards to the problem I'm having?

                            Thanks.

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              If you want to delete ALL definitions in a model [use with care!]
                              A one-liner like:

                              m=Sketchup.active_model;m.start_operation('!');m.definitions.each{|d|d.entities.clear!};m.commit_operation
                              

                              does it.

                              BUT if you want to delete just the definitions of Selected component-instances [and of course the instances will vanish too] use:

                              m=Sketchup.active_model;m.start_operation('!');ds=[];m.selection.grep(Sketchup;;ComponentInstance).each{|i|ds<<i.definition};ds.uniq.each{|d|d.entities.clear!};m.commit_operation
                              

                              this way you make an array of all affected definitions and process those just once each - otherwise, if you have two instances selected of the same definition, then the second instance processed has an invalid 'deleted definition' so it will fail etc...

                              TIG

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                              • F Offline
                                Frankn
                                last edited by

                                Thanks TIG,

                                The second code is what I'm looking to do but I'm getting this error...
                                Error: #<NoMethodError: undefined method `confirm_operation' for #Sketchup::Model:0x8e9a4b4>

                                Also I tried selecting the definition I want to delete with this but it doesn't seem to work

                                @model.selection.add(#<Sketchup;;ComponentDefinition;0xbcd77a0>)
                                

                                I forgot to mention that if I manually select the instance it does delete it and the parent from the components viewer but leaves the subcomponents.

                                I'm still trying to figure out what your code does, this is a little over my pay grade! πŸ˜•

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                                • F Offline
                                  Frankn
                                  last edited by

                                  Ok so after a beer break I figured out why I couldn't select the instance... I was trying to select the definition! 😳

                                  When I comment out m.confirm_operation everything seems to work but obviously there's something wrong with the code or I wouldn't need to comment it out.

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                                  • F Offline
                                    Frankn
                                    last edited by

                                    Here's something interesting/weird that's happening...

                                    After I delete the definition I iterate through model.definitions just to make sure everything was getting deleted but I found that the parent instance isn't getting deleted and the names of the subcomponents aren't getting deleted either... which causes the new component being created to be renamed with #1 at the end...

                                    Any idea why?

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      It's ' commit_operation' NOT ' confirm_operation' - my typo 😳 - it's now corrected in my earlier code...
                                      You can manually select objects including instances, and just the instances' definitions will be processed.
                                      You can only add 'entities' to a Selection [like geometry or instances] in code.
                                      NOT a 'definition' - which is NOT an 'entity'... πŸ˜•

                                      TIG

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                                      • F Offline
                                        Frankn
                                        last edited by

                                        @tig said:

                                        It's ' commit_operation' NOT ' confirm_operation' - my typo 😳 - it's now corrected in my earlier code...
                                        You can manually select objects including instances, and just the instances' definitions will be processed.
                                        You can only add 'entities' to a Selection [like geometry or instances] in code.
                                        NOT a 'definition' - which is NOT an 'entity'... πŸ˜•

                                        Thanks you sir! That works perfectly! I should of caught that but I just figured it was a command I didn't know of yet! 😳 πŸ˜„

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