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    Proper animation for sketchup 7??

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    • R Offline
      RedQueen
      last edited by

      Hi y'all!
      111!
      I can't figure out how to work this plugin, can anyone give me a more thorough breakdown on how it works? I'm using Google Sketchup 6.

      I tried the above posters process of tagging object as "Set Position 1" for the first scene and then moving the object across red axis and then tagging it as "Set Position 2" and then updating scene two.

      When I click scene 1 again the object doesn't go back to Position 1, and I'm not sure where Start Animation Observer and Stop Animation Observer comes in ๐Ÿ˜ž I read the txt file provided with the download and opened the "Boxes 2" skp file from the download, but for that file I didn't see an animation when I clicked view animation.

      Any help would be greatly appreciated, as I'm quiet confused right now.

      Thanks!

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      • GaieusG Offline
        Gaieus
        last edited by

        Believe Pilou! Since I could do it above, I haven't played with it so I'm not ahead even a step.

        Gai...

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        • pilouP Offline
          pilou
          last edited by

          You don't read my little tut? ๐Ÿ˜‰

          Not drawn and writed in the image but...
          You can address all positions even you are in the scene 1 !!! ๐Ÿ˜ฎ
          Just don't overpass the number of scene existing for give a number to positions! โ˜€

          Start and stop Observer will be used only when your all objects will be adressed!

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • R Offline
            RedQueen
            last edited by

            Thanks for the reference!
            I get how it works now, at the same time it didn't work for what I wanted to do. As you can see now for my avatar, I modeled a sentry gun from TeamFortress2 (cuz I love that game so much) and wanted to animated it so the body would rotate from left to right. The Proper Animation couldn't create a fixed center pt for rotation. Nevertheless this is a cool plug-in for other applications. I'm looking at SketchyPhysics now.

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              The Proper Animation couldn't create a fixed center pt for rotation

              Why not?


              rotation.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R Offline
                RedQueen
                last edited by

                Yeah! the way you did it is what I want. Gah, I'm missing something, here is my failed attempt. whats wrong?


                test.skp

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                • pilouP Offline
                  pilou
                  last edited by

                  Launch only Start Observer when you have finished the Address objects!
                  If you want change something! Stop Observer first !

                  I don't know what to say! ๐Ÿ˜ณ
                  If I make a new session, I have no problem for make any rotations!
                  So I must miss something also with your file ๐Ÿ˜’
                  Maybe orientation, order of Pushpulling...I am in the fog ๐Ÿ’š
                  Maybe something with the use of the rotation tool? (Click, click and drag,...? )

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    Ok I believe have found something ๐Ÿ˜‰
                    If you rotate your object with the "false second click" you will obtain the "crazy" rotation!
                    Position of the object seems the same but the axe rotation will be not for the plug!
                    So try it! ๐Ÿ˜‰(click on image if scrollbars)
                    rtool.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • R Offline
                      RedQueen
                      last edited by

                      yeah I'm doing my second click on the edge of the object. but still its wacky. Here is a screen capture of what I'm doing.


                      rotate2.rar

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                      • pilouP Offline
                        pilou
                        last edited by

                        Bingo! ๐Ÿ’š
                        It was a vicious thing! ๐Ÿ˜†


                        bingo.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • R Offline
                          RedQueen
                          last edited by

                          here ๐Ÿ˜ž still doesn't work.


                          rotate3.rar

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                          • pilouP Offline
                            pilou
                            last edited by

                            hum hum ๐Ÿ˜ข
                            Your video don't show all the screen! ?

                            When you load my first example "Why not" working and draw after a volume in the same file is that the same?

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • R Offline
                              RedQueen
                              last edited by

                              Hey.. I think I got it! ๐Ÿ˜ you have to set your component axis to the hinge point! omg finally! I tried it and it worked if I wanted an object to have a rotation point from the center, then that object has to have a component with its axis set up at that point!

                              Thanks for your help! I did solve it by looking more closely at your file.

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                              • pilouP Offline
                                pilou
                                last edited by

                                So cool for you ๐Ÿ˜‰
                                And then use only components as I understand ๐Ÿ˜‰

                                PS Maybe you can also try Mover.rb
                                Some similar & more intuitive but you must go to each scenes for address your object position
                                Maybe with this one you will have no problem ๐Ÿ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • E Offline
                                  Ecuadorian
                                  last edited by

                                  @gaieus said:

                                  My problem is (was) the same; I could make the animation in SU but couldn't export it.

                                  It's been a month, so you probably already know this: You can export the "proper animation" with Whaat's "Smooth animation" plug-in.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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