SKM bumpmap
-
Working with Vray there is a texture in the standard SU library that I would like to bump. What is the best way to get a bumpmap of an skm?
Thanks. -
Export it as a .jpg. open in your editor, greyscale it and use as a bump map.
-
No seriously, it has to be harder than that
Add this to my D'oh list.
Thanks.
-
Solo, Thanks for the tut.
-
If your feeling really lazy you could even use jims grayscale plugin. (on second thoughts, im not sure if it can convert single materials )
-
@unknownuser said:
No seriously, it has to be harder than that
Well, doing so you MAY get a good ("usable") bump map. Not every image's greyscale will work "ideally" so you may still need to "tweak" it (make a negative if the mortar is lighter than the brick for instance - just to name an "easy one" - etc.)
-
Definitely.
I am just surprised I forgot (yes forgot) that I could just right click the little bugger and save as a jpeg
-
Best program I have found yet for making bump, normal, and specular maps. Works flawlessly and is very reasonable.
Scott
-
That app definitely deserves mentioning.
I used to play around with it in its Beta phase and once I am in a serious need, I'll definitely invest the cost. -
It is worth every penny.
Scott
-
OK....probably a silly question but when do you use bump instead of displace in V-Ray for SU? I'm just now getting the time to mess with V-Ray
Thanks,
Jeff
Advertisement