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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • T Offline
      Tim Danaher
      last edited by

      OK, right, once the component is exploded, it works... but the lift car moves in one scene, then stops while the scene changes, then moves again, then stops...

      Any way to get continuous movement across changing scenes?

      p.s. "I have just exploded" = "Je viens de faire exploser", "I just exploded" = "j'ai simplement fait exploser", d'oΓΊ, peut-Γͺtre ma confusion... πŸ˜‰

      Cheers,

      Tim

      http://vizarch.blogspot.com

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      • pilouP Offline
        pilou
        last edited by

        I don't believe you can 😞
        You can reduce time between scene transition (Menu View / Animation/ Settings)

        Or in this particular project : Use just 2 Scenes! πŸ˜‰ So no need beetween's levels floors β˜€

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • T Offline
          Tim Danaher
          last edited by

          Yes, that's what I figured...

          Is there, I wonder, a Ruby that allows you to vary the time transition between scenes? In combination with Proper Animation, that would be really cool.

          Cheers,

          Tim

          http://vizarch.blogspot.com

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          • pilouP Offline
            pilou
            last edited by

            That 's existing! β˜€
            And it's for the Proper animation! πŸ˜’
            Look here made also by Morisdov πŸ’š

            @unknownuser said:

            Ruby script plugin Controlling Animation Scenes Transition Times

            NΒ°4 Set_Transition_time.rb
            Tell me if it's good for you πŸ˜‰

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • T Offline
              Tim Danaher
              last edited by

              Fabbo...

              Blimey, I'll be able to get a whole othter article out of this... πŸ˜‰ πŸ˜‰ πŸ˜‰ !

              Cheers,

              Tim

              http://vizarch.blogspot.com

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              • pilouP Offline
                pilou
                last edited by

                @Tim
                Just now see you Blog! 😳
                Funny because I had known your crazy modelings and animations on youtube for a while and was astonishing by the complexity of the structures! πŸ‘
                Happy that I can help you πŸ˜„

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • T Offline
                  Tim Danaher
                  last edited by

                    Fame at last!!!!
                  

                  Cheers,

                  Tim

                  http://vizarch.blogspot.com

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                  • pilouP Offline
                    pilou
                    last edited by

                    As seems you love schizophrenic structures πŸ˜„ take a look to TopMod πŸ˜‰
                    Free Standalone + Accept Import OBJ format (Ngons !) and export OBJ format (save as! )


                    top.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • M Offline
                      morisdov
                      last edited by

                      Thanks for the support guys
                      To Clarify usage below are some details

                      Each Position number X, corrsponds to the X'th sketchup Scene/Page
                      Position 1 will be for the FIRST scene tab
                      Position 3 will correspond to the THIRD tab etc

                      1) to begin with Set position number X, and Get position number X, you dont care about scenes or number of them. just make object selections, and Set their positions, move them and set additional positions, Get positions manually to see how things paly out
                      2) after you finished Setting the positions of various objects you may add scenes/pages as many as positions as you have or more

                      3) only now you should START the ANIMATION OBSERVER
                      this will make all objects that have position 2 set, to ANIMATE (move) to position 2 when you clickon the SECOND scene tab.
                      click FOURTH tab, objects with position 4 will animate to position 4

                      4) STARTing Animation Observer automates the objects animation by using scene tabs instead of manual right click command GET position X - via corresponding click on SCENE X in the order of scenes

                      5) to modify object positions and scene view angles youd want to STOP ANIMATION OBSERVER, otherwise the objects keep on moving disturbing your adjustments of new positions etc
                      so STOP ANIMATION OBSERVER, make adjustments
                      START ANIMATION OBSERVER again to use scenes tab clicks instead of GET position X

                      6) not all objects need to have all position numbers set, just those few you want to move on X'th scenes tab click
                      7) you can select multiple objects and SET their position X in one command click
                      8) to "enable" the command of "GET to position X" those objects currently selected should have "Position X" set or otherwise - the right click menu command "GET position X" will be grayed out ("disabled")
                      this way you can find out if an object has position X set or not, or groups of selected objects have position X set or not πŸ˜‰

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                      • pilouP Offline
                        pilou
                        last edited by

                        Thx for precisions 😎 πŸ˜„

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • T Offline
                          Tim Danaher
                          last edited by

                          Cheers Moris...

                          And thanks for the link, Pilou -- that's some crazy sh1t!

                          Cheers,

                          Tim

                          http://vizarch.blogspot.com

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                          • S Offline
                            skyscraper100
                            last edited by

                            hi πŸ˜‰

                            if ive made an animation with this plugin, can i export and render it in kerkythea?

                            thanks πŸ˜„


                            The way you think Creates reality for yourself.

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                            • E Offline
                              Ecuadorian
                              last edited by

                              You can "render" it inside SketchUp if you install Whaat's "Smooth Animation" plug-in and use the "export smooth animation" command.

                              BTW, Thank you very much, Morisdov.

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

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                              • C Offline
                                Chris-69
                                last edited by

                                Most of the time i can solve most of the problems by reading the forums... πŸ˜„ (Thanks for that)
                                But i have a problem by using the "scenes transition times". I have more than 27 scenes.
                                I can't see more scenes when i want to set the times in this plug-in. Using the "tab", i can "blind" set the times, but i can't see it. Is there a solution?
                                ❓ Thanks!

                                Dulish new language? :smile:

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @chris-69 said:

                                  Most of the time i can solve most of the problems by reading the forums... πŸ˜„ (Thanks for that)
                                  But i have a problem by using the "scenes transition times". I have more than 27 scenes.
                                  I can't see more scenes when i want to set the times in this plug-in. Using the "tab", i can "blind" set the times, but i can't see it. Is there a solution?
                                  ❓ Thanks!

                                  Use the Scene manager window?

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Yes you right, there is a little problem πŸ˜„
                                    We must send a PM to Morrisdov!
                                    Done Wait and see πŸ˜„

                                    Till that you can move your sketchup window to the bottom screen and call the Scene transition, with that you can see 38 scenes πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • M Offline
                                      morisdov
                                      last edited by

                                      quick solution is to use the following line in the ruby console to set the current selected scene -

                                      Sketchup.active_model.pages.selected_page.transition_time = 4
                                      
                                      
                                      
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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        One tricky solution indeed πŸ˜‰

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • S Offline
                                          sambort
                                          last edited by

                                          nice work!

                                          but can someone upload one example with differents Scene Transition Times and/or Scene Delay Times? or can anybody explain what its wrong?

                                          because mys examples don't seems to work, some times the object arrive to position before the scene to it. it's not clear to me.

                                          thanks a lot!

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                                          • C Offline
                                            Chris-69
                                            last edited by

                                            Thanks for the quick response!
                                            It Works! Many, many thanks!

                                            Dulish new language? :smile:

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