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    Curved Walls

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    • X Offline
      xrok1
      last edited by

      @unknownuser said:

      last question promise πŸ˜„ my toolsonsurface tool palatte does not have an arc tool, how are you drawing the arc on the curved surface and I am assuming extrudelinetool is a ruby I can download?

      hey, no problem, i didn't mean to imply i was running out of patience with you. just with the file. πŸ˜‰

      toolsonsurface ver1.31Capture.JPG the tool is circled in red.

      extrudelinetool extrudelinetool.rb i don't know if i'm supposed to attach this, but it was free and i can't find where i got it from so...

      PS, i would highly recommend you don't use SU without this http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=6708&st=0&sk=t&sd=a&hilit=extrude

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • pilouP Offline
        pilou
        last edited by

        All that can be made with only intersections of cylinders & tubes! πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • X Offline
          xrok1
          last edited by

          Qui πŸ˜†

          Pilou, how's development going over at Moi, is there a public beta for ver.2 yet?

          BTW, can you explain your moto i've always wondered WTF "Is beautiful that please without concept!", means.

          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • R Offline
            Rudbeckia
            last edited by

            @xrok1 said:

            Qui πŸ˜†

            Pilou, how's development going over at Moi, is there a public beta for ver.2 yet?

            BTW, can you explain your moto i've always wondered WTF "Is beautiful that please without concept!", means.

            my tool on surface tool bar is not the same as yours?


            screen.jpg

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            • X Offline
              xrok1
              last edited by

              thats weird your jointpushpull tools aren't the same either?Capture.JPG

              are you sure you have the latest versions?

              PS, did you notice you have like three sets of the same tools scattered all over the place?Capture2.JPG

              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

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              • R Offline
                Rudbeckia
                last edited by

                @xrok1 said:

                thats weird your jointpushpull tools aren't the same either?[attachment=1:1vez1evq]<!-- ia1 -->Capture.JPG<!-- ia1 -->[/attachment:1vez1evq]

                are you sure you have the latest versions?

                PS, did you notice you have like three sets of the same tools scattered all over the place?[attachment=0:1vez1evq]<!-- ia0 -->Capture2.JPG<!-- ia0 -->[/attachment:1vez1evq]

                i got them from here http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_arc_page.htm

                i am new to SU ruby/plugin world, how do i know if i have the latest?

                lol!!! i do have to many tools every where, i shall fix that

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                • X Offline
                  xrok1
                  last edited by

                  don't make me come over there. 😠

                  i use without CADfather icons
                  http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&p=76625#p76625

                  301 Moved Permanently

                  favicon

                  (www.sketchucation.com)

                  🀣

                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                  http://www.Twilightrender.com try it!

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                  • E Offline
                    Ecuadorian
                    last edited by

                    @xrok1 said:

                    Pilou, how's development going over at Moi, is there a public beta for ver.2 yet?

                    I trolled the MoI forum the other day and noticed that Pilou is an ardent SketchUp evangelist over there. Regarding your question, it seems they've been in closed beta since September:
                    http://www.google.com/cse?cx=004480280974618486967:rqgfj4-y60a&q=v2&sa=Search

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • X Offline
                      xrok1
                      last edited by

                      thanks, i've been anxiously awaiting ver.2 for a while now. i love the program it just needs a few more things to make me buy it. maybe ver.2

                      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                      http://www.Twilightrender.com try it!

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                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        @rudbeckia said:

                        not sure what he means by it not being clean geometry, looks clean to me πŸ˜„

                        it's just random.. nothing really matches up.. there's no system.

                        sloppy:
                        sloppier.jpg

                        clean:
                        cleaner.jpg


                        curvedededed.skp

                        dotdotdot

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                        • R Offline
                          Rudbeckia
                          last edited by

                          @unknownuser said:

                          @rudbeckia said:

                          not sure what he means by it not being clean geometry, looks clean to me πŸ˜„

                          it's just random.. nothing really matches up.. there's no system.

                          sloppy:
                          [attachment=2:1wl1qjcn]<!-- ia2 -->sloppier.jpg<!-- ia2 -->[/attachment:1wl1qjcn]

                          clean:
                          [attachment=1:1wl1qjcn]<!-- ia1 -->cleaner.jpg<!-- ia1 -->[/attachment:1wl1qjcn]

                          that looks perfect!!!! which tools did you use for that, it looks great!

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            i used the absolute basics.... circle/arc tool and line tool.. it's a bit of a process and i might draw up a tut for a small section of it...

                            i'm pretty sure a ruby can be made to accomplish this (fingers crossed) and that encouraged me to draw the whole shape.. i'll post a [REQ] in the ruby forum soon..

                            dotdotdot

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                            • R Offline
                              Rudbeckia
                              last edited by

                              what is moi??

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                what is moi?

                                "Moment of Inspiration" a Nurbs modeler who has same easy ergonomic than Sketchup πŸ˜‰ (export in SKP format with an object mesher "Nurbs to polygons" so you can control the mesh! (few or more polygons, repartition,..etc)
                                Both progs are complementary β˜€
                                So you have the more funny of the 2 worlds 😎 Nurbs / Box Modeling with a zest of subdivision πŸ˜‰ thx Whaat)

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  About Moi

                                  Yep there is yet a version 2.0 beta of the 19 January 2009 πŸ˜‰
                                  And yes these 2 progs Su + Moi are crazy and have the same easy use! 😎


                                  moi.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    here's a tutorial on how i did it... [use the scene tabs at the top to switch between steps]

                                    and yeah, pilou has the right idea about taking the mesh outside of sketchup in order to bend it.. i do think a ruby would be possible for this type of model..


                                    tutorial_curvedwall.skp

                                    dotdotdot

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      the mesh outside of sketchup in order to bend it

                                      No you can't easy bend it in a nurbs modeler! (in the new generations after many years of brain storming yes but it's like a perversion πŸ˜„
                                      Don't yet exist in Moi πŸ˜’
                                      Bend is a typical function of a "polymodeler"! πŸ˜‰
                                      Here it's just one curve Extrude then Shell and trim by an inclined line πŸ˜„

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • R Offline
                                        Rudbeckia
                                        last edited by

                                        @unknownuser said:

                                        here's a tutorial on how i did it... [use the scene tabs at the top to switch between steps]

                                        and yeah, pilou has the right idea about taking the mesh outside of sketchup in order to bend it.. i do think a ruby would be possible for this type of model..

                                        holy shit, thats awsome, thanks a ton!!! this forum is like my own private tutor

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @rudbeckia said:

                                          holy shit, thats awsome, thanks a ton!!! this forum is like my own private tutor

                                          ha, glad you liked it..

                                          fwiw - that's still not quite right.. the curve at the top of the wall should be closer to vertical which would require making a custom arc for the base of the wall (the segments should get closer together horizontally as the wall gets taller.. i've done it the correct way a few times and it takes twice as long but this tut should be a good starting point.

                                          dotdotdot

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                                          • R Offline
                                            Rudbeckia
                                            last edited by

                                            @unknownuser said:

                                            @unknownuser said:

                                            what is moi?

                                            "Moment of Inspiration" a Nurbs modeler who has same easy ergonomic than Sketchup πŸ˜‰ (export in SKP format with an object mesher "Nurbs to polygons" so you can control the mesh! (few or more polygons, repartition,..etc)
                                            Both progs are complementary β˜€
                                            So you have the more funny of the 2 worlds 😎 Nurbs / Box Modeling with a zest of subdivision πŸ˜‰ thx Whaat)

                                            okay so i have been playing around with MOI it seems cool,can you go back and forth b/t the programs?, is moi easy to learn like SU? is it better is certain ways?

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