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Help please: 64k vertices error???

Scheduled Pinned Locked Moved SketchUp Bug Reporting
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  • C Offline
    chooch
    last edited by 24 Nov 2007, 17:33

    @gaieus said:

    Where are you uploading from? SketchUp?
    I went to the 3dmodelwarehouse and signed up and tried to upload it from there

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    • C Offline
      chooch
      last edited by 24 Nov 2007, 17:38

      @gaieus said:

      The warehouse would be better - dae and kmz is not allowed extensions here.

      OK here it is

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      • C Offline
        chooch
        last edited by 24 Nov 2007, 17:39

        OK I did it!!! πŸ˜„

        Error 404 (Not Found)!!1

        favicon

        (sketchup.google.com)

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        • G Offline
          Gaieus
          last edited by 24 Nov 2007, 18:37

          Now this is curious.
          I tested the thing and it seems that there is a limit how many faces within a model can be applied with the same texture?
          It gave me the same result as to you: see attached image:


          http://www.sketchucation.com/forums/scf/sas/Bugs/LeptisMagnaTumb.png

          I wonder if you'd used components instead of individual instances of the same columns (taht way the whole skp model could've been about 500-600 kb altogether) this would have also happened.

          Well, I'm moving tghis topic to the Bug Reports for some experts to see.

          The error message BTW is referring to triangles collada (and other 3D) files use for creating faces. A triangle is always coplanar...
          πŸ˜’

          Gai...

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          • C Offline
            chooch
            last edited by 25 Nov 2007, 14:44

            really? geez just my luck...

            Thanks for trying to help thought

            You have been to leptis? I would love to go there but I am doing this for a school project and decided to go the extra mile and teach myself sketchup which I have found to be a really fun program πŸ˜„

            it's a pitty that alot of the picture I found of the site don't give a good view of some of the structures so I can try to model them.

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            • G Offline
              Gaieus
              last edited by 26 Nov 2007, 06:54

              No, I haven't been there - just learnt about it (my original profession is Roman provincial archaeology). I also use SU mainly for reconstructions - see this thread here (though that's Medieval...)

              As for your model though, there seem to be a lot more columns in the original building than what you have modelled... πŸ˜’

              The SU team haven't said anything about the issue yet. I'll let you know if there is something.

              Gai...

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              • A Offline
                ANDi
                last edited by 19 Feb 2009, 18:10

                Hi,

                I have this same problem... And this post is old enough and I don't see some solution here... So ❓ ❓ ❓

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                • G Offline
                  Gaieus
                  last edited by 19 Feb 2009, 18:27

                  I have never heard anything back from the SU Team reagrding this issue. Actually, thanks for bumping it; I didn't remember where it turned up when I wanted to look into it the other day.

                  Gai...

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                  • A Offline
                    ANDi
                    last edited by 19 Feb 2009, 19:04

                    Well, in first time (long time ago) I had problem only with white color... When I placed model into Google Earth, not every white was white, but some gray... Few weeks ago I'm decided to rebuilt model and make it better and make another one building...

                    So I rebuilt whole model again and I changed every default white color to white_0128 from Colors-Named. And I was think, that everything will be alright this time. But I had this error... And when I looked on that, it's again problem only with white color (0128 from Colors-Named). And what is strange, I made two similar models and one has only that first problem, and the second has problem with this 64k error, but every parts and colors are the same in both.

                    http://picasaweb.google.com/Capoeirista.Andi/SketchUpProblems#

                    In SketchUp everything looks good:

                    http://picasaweb.google.com/Capoeirista.Andi/SketchUpProblems#5304583564886366642
                    http://picasaweb.google.com/Capoeirista.Andi/SketchUpProblems#5304585433928402290

                    I will try change that white_128 to some other white again, but I don't think it will help...

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                    • G Offline
                      Gaieus
                      last edited by 19 Feb 2009, 20:06

                      @andi said:

                      I will try change that white_128 to some other white again, but I don't think it will help...

                      Me neither. I'll try to report it again.

                      Gai...

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                      • A Offline
                        ANDi
                        last edited by 23 Feb 2009, 13:13

                        Well, it looks I found solution 😎 I changed that white_0128 on some panels of model to another white from markers and it helps, no error in Google Earth.

                        So, probably Google Earth has problem, if one same color is on too many surfaces in model. πŸ€“

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                        • A Offline
                          aroestenburg
                          last edited by 7 Dec 2010, 06:32

                          bump same issue here.

                          Tried using the cleanup plugin from ThomThom, thinking it may be due to the complexity of the model.
                          It really is not that complicated, Just some lattice work for a steel structure.

                          Other models with similar geometry have come in without the error report.

                          What is this attributed to. Texture, polycount or some other miscellaneous sketch up fail.

                          bring on revision 9.

                          Bring back the old way of getting places from Google Earth. (from the Earth UI) it was easier to navigate to locations that are out bush and not
                          on a road.

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