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Oalexis' WIPs

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  • O Offline
    oalexis
    last edited by 28 Jan 2009, 09:33

    Forgive me if the quality on this isn't up to par as I'm relativly new here. Just something I'm working on, inspired by the robot competition but, definitely not under a half hour. I'll be adding more stuff to this thread as I go along. This robot isn't quite finished yet

    Cheers,
    Orion


    expiremental robot.jpg

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    • R Offline
      remus
      last edited by 28 Jan 2009, 10:19

      Very impressive, and definitely up to par. You planning on rendering it?

      http://remusrendering.wordpress.com/

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      • H Offline
        Huggkruka
        last edited by 28 Jan 2009, 17:28

        That looks awesome even as SU! You should try the Hypershot trial, it would give some amazing iRobotic results! ๐Ÿ˜‰

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        • O Offline
          oalexis
          last edited by 31 Jan 2009, 04:58

          Thanks remus and Huggkruka, I finished the model and here are some basic renders. I downloaded the hypershot trial but I can't get my models into the program. It says they open but the screen is just black. I've tried opening the files directly and using the hypershot exporter but neither seems to work. Any suggestions? Heres another thing i've started in the meantime, its some sort of satellite.


          Robot_complete.jpg


          Robot_complete1.jpg


          Robot_complete2.jpg


          satellite.jpg

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          • O Offline
            oalexis
            last edited by 31 Jan 2009, 08:33

            Ok I think i'm getting the hang of hypershot. Here are 4 test renders I did on the robot. Heres the model if anyone else wants to have a go with it.


            robot1.JPG


            robot2.JPG


            I think this one is the best


            Hello Dave...


            Robot.skp

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            • O Offline
              oalexis
              last edited by 4 Feb 2009, 02:48

              I'm working a new scene now. Its still a WIP. I'm using the hypershot demo


              jensroom1.JPG

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              • O Offline
                oalexis
                last edited by 8 Feb 2009, 22:14

                update on the room


                jensroom3.jpg

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                • O Offline
                  oalexis
                  last edited by 12 Feb 2009, 08:10

                  Heres the final on the room done with hypershot. Sadly i can't add an interior light because i can't create a .hdr file without photoshop and i only have elements.


                  JensRoomGreenFinalInternet.jpg

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                  • O Offline
                    oalexis
                    last edited by 24 Feb 2009, 07:49

                    working on a model of a canyon, going to try and make it realistic. Just roughing in the basic shapes so far


                    canyon.jpg

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                    • O Offline
                      oalexis
                      last edited by 8 Mar 2009, 10:16

                      well i did a "simple" model of a light from the game half life 2... applying the texture in SU took forever due to the complex nature of the object. I know its not much but I thought I'd post it up since it took so long. Rendered it in podium


                      20090308035137_2m7s.jpg


                      20090308041513_21m3s.jpg

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                      • O Offline
                        oalexis
                        last edited by 10 Mar 2009, 03:17

                        heres a little test animation of the scene i'm setting up. First time i've done something like this. It was rendered in podium; still getting used to the program

                        http://i41.photobucket.com/albums/e258/oalexis/testscene.gif

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                        • X Offline
                          xrok1
                          last edited by 10 Mar 2009, 03:25

                          @oalexis said:

                          well i did a "simple" model of a light from the game half life 2... applying the texture in SU took forever due to the complex nature of the object. I know its not much but I thought I'd post it up since it took so long. Rendered it in podium

                          how did you get the ground to look like that with podium ๐Ÿ˜ฎ thats awsome! could you post the settings or the file?

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

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                          • O Offline
                            oalexis
                            last edited by 10 Mar 2009, 03:57

                            heres a little file i made to recreate the same look of the picture posted. Rendered on default in podium 1.6 with the quality and smooth sliders set to halfway.

                            Also heres a close up render of the forcefield fences in the animation


                            podium_settings_demo.skp


                            20090309214944_21s.jpg


                            20090308214428_3m33s.jpg

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                            • X Offline
                              xrok1
                              last edited by 10 Mar 2009, 04:39

                              thats excellent, thankyou very much.
                              thats about the best ground texture i've ever seen. where's it from?

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

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                              • O Offline
                                oalexis
                                last edited by 10 Mar 2009, 04:48

                                It's from the half life 2 game. It's possible to get all the textures out of the game as well as all the other source games. It only requires two programs to do so. GCFScape, and VTFEdit ๐Ÿ˜„

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                                • X Offline
                                  xrok1
                                  last edited by 10 Mar 2009, 04:53

                                  i can't get over how well it bumps. i opened it in PS cause i thought for sure it was coming from the alpha channel but NOOO.
                                  BTW, i love the trick with the semi transparent lens over the robot dogs eyes, it makes the red eyes appear as though they are glowing inside SU without even being rendered. [hats off]

                                  โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                  http://www.Twilightrender.com try it!

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                                  • O Offline
                                    oalexis
                                    last edited by 12 Mar 2009, 08:21

                                    Thanks xrok1 ๐Ÿ˜„ Heres a building from today.

                                    http://i41.photobucket.com/albums/e258/oalexis/row_house.gif

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                                    • O Offline
                                      oalexis
                                      last edited by 27 Mar 2009, 11:12

                                      some other stuff i'm playing around with. I'm learning kerky now as well, seems to be a great program! ๐Ÿ˜„ I like the volumetric lighting feature


                                      tree2.jpg


                                      tree5.jpg


                                      city2.jpg


                                      city.jpg

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                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by 27 Mar 2009, 22:24

                                        Thanks for positing your model, and renders. Did a quick one because I always like to see what my standard setup can do in comparison to others. Your render is more dramatic. Be nice if the materials were distressed.


                                        temp02.jpg

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                                        • O Offline
                                          oalexis
                                          last edited by 6 Apr 2009, 07:10

                                          some assests i made for use in a crysis map ๐Ÿ˜„ pics taken in the cryengine 2


                                          dumpster.jpg


                                          pagoda_crysis.jpg


                                          pagoda_crysis1.jpg

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