POST YOUR RENDERS NR.2: WAREHOUSE
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WOW! This took off beautifully. Here's my first: (gotta be a series :`)
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Wow Frederik...very impressive.
My try with Podium 4min. something....and some postprocess.
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a very fast test in KERKYTHEAA
kerkythea + photoshop + dreamy suite photo + again photoshop
exellent the works from diferent soft of rendering, but (personally, and it is not because I use it ) i' like the kerky
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Very nice ones!
I like Frederik's renderings a lot, and thanks a lot for saying you've done that with Adobe Lightroom 2.
I think I'll use it in kinda every future project!This was the first render I tried it on...
Kerkythea + Post Pro in Adobe Lightroom 2
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Thanks for the nice comments...!!
Much appreciated..!!Sepo - wow... 4 min and something... That's great..!!
It's really great to see different outputs... Even from people using the same render application... -
Well, couldn't resist this very nice model. pretty nice textured, too.
This was quickly done in VRay (rendertime 1m14s) with postwork in Paint Shop Pro (about 3min).
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quick vue sunset
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Had to do one more...(rendertime 13min)
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Here's one I did in Hypershot. Render time was 15 minutes with some post work in Photoshop. Dump truck by Jon from 3DW - http://sketchup.google.com/3dwarehouse/details?mid=40597e0ca3a8eca9a1cba95c26616410&ct=mdrm&prevstart=0
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Beautiful work, Guys! After trying to fake a grainy PR I see just how lovely the textures really look in yours...gonna havta learn me one a those render programs.
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Heres my go with IDX renditioner free edition. A little diffuse glow added in photoshop after
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Kerkythea render preset 19 MLT/31 passes @ 3 hours. Post process, tone mapping, color balance, some diffuse glow.
Thanks for the challenge kwistenbiebel. A beautifully done model to work with.
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Heres my attempt at it... Done with Kerkythea
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Kerkythea, 4 spotlight, global sky, exposure 2, otherwise defaults, 4:13 A.M
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This looked too fun to pass up. Just to be different, I'll go vertical... with IDX Renditioner. Hazy lighting condition setting and a background image, no post.
William
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Gave it a go with Vray for Max. I rendered with just Vray sun and HDRI for lighting. I also rendered an Ambient Occlusion output using this free plugin for Max - http://plugins.angstraum.at/vrayao/ In photoshop I then combined the AO with the raw rendered and set the AO to multiply. I used the alpha output to add a background behind the glass. In photoshop I did additional tweaking and exposure corrections including a high pass filter and slight bit of sharpening.
Vray render - 8min 33sec
AO render 47 seconds
Post processing - 10 minutes
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Night shift
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Richcat, what render engine did you use?
Looks like a First person shooter scene, put a gun barrel in foreground and it's Doom.
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