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    A simple scene

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    • EarthMoverE Offline
      EarthMover
      last edited by

      What is kind of funny to me, here and in the indigo test scene thread is how many people rendered the "dummies" as if they were an intended part of the scene. If I'm not mistaken Pibuz is using Indigo instancing by using dummy boxes to instance the bowl on the shelf.

      Nonetheless, beautiful work Nomeradona! I love the mood you always seem to capture.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • N Offline
        nomeradona
        last edited by

        @earthmover said:

        What is kind of funny to me, here and in the indigo test scene thread is how many people rendered the "dummies" as if they were an intended part of the scene. If I'm not mistaken Pibuz is using Indigo instancing by using dummy boxes to instance the bowl on the shelf.

        Nonetheless, beautiful work Nomeradona! I love the mood you always seem to capture.

        thanks earth,,, yeap also i noticed the rectangular light too. i saw that box thing and wonder why... in anycase i think i will re do the seen completely later.

        visit my blog: http://www.nomeradona.blogspot.com

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        • P Offline
          pibuz
          last edited by

          Yeah πŸ˜„ I'm so proud of this scene!
          So many people gave it a go, and that's interesting! Thank you guys!!

          I'm not Vietnamese, btw: I'm Italian, actually πŸ˜‰
          Only, my friends have huge fantasy in making up nicknames πŸ˜†

          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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          • N Offline
            nomeradona
            last edited by

            hehehe this is funny, i thought that this model was from a vietnamese guy, and when i browse this forum, man there were a lot of rendered here already. anyhow i think i should recorrect and reedit my posting by giving a worhty thanks to pibuz. slight alterations were also done.

            to the mods. is it possible to merge this with the indigo interior scene. my apology...

            visit my blog: http://www.nomeradona.blogspot.com

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            • N Offline
              nomeradona
              last edited by

              ok last one from me here

              http://i334.photobucket.com/albums/m421/nomeradona_1234/finaltestnomer-1.jpg

              http://i334.photobucket.com/albums/m421/nomeradona_1234/closeup-2.jpg

              http://i334.photobucket.com/albums/m421/nomeradona_1234/dof.jpg

              visit my blog: http://www.nomeradona.blogspot.com

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              • soloS Offline
                solo
                last edited by

                Awesome work Nomer!!

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • S Offline
                  sepo
                  last edited by

                  Yes, I would agree....very subtle.

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    AWESOME, Normer...!!! πŸ‘
                    Could easily fool me to believe these were actual photoes... πŸ˜‰

                    Cheers
                    Kim Frederik

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                    • axeonaliasA Offline
                      axeonalias
                      last edited by

                      Wow last shot is amazing,great stuff!

                      https://sketchfab.com/Axeonalias

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Good work. The shadows those bowls cast look too well-defined to me, though. Obviously I could be wrong. πŸ˜„

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                        • N Offline
                          nomeradona
                          last edited by

                          @solo said:

                          Awesome work Nomer!!
                          thanks pete.. btw i watch before your video at basecamp now atleast know you with that. are you left handed?

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • N Offline
                            nomeradona
                            last edited by

                            @sepo said:

                            Yes, I would agree....very subtle.
                            thanks sepo...

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • N Offline
                              nomeradona
                              last edited by

                              @frederik said:

                              AWESOME, Normer...!!! πŸ‘
                              Could easily fool me to believe these were actual photoes... πŸ˜‰

                              thanks for the compliment frederick

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • N Offline
                                nomeradona
                                last edited by

                                @unknownuser said:

                                Wow last shot is amazing,great stuff!
                                thanks axeonalias.. im happy also with that one. except the shadow.

                                visit my blog: http://www.nomeradona.blogspot.com

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                                • N Offline
                                  nomeradona
                                  last edited by

                                  @unknownuser said:

                                  Good work. The shadows those bowls cast look too well-defined to me, though. Obviously I could be wrong. πŸ˜„

                                  actually you are right stinkie. i will explain the workflow. its a kind off choosing between egg and chicken.

                                  see vray doesnot support IES photometric. in order to have the ies effect, there is a workflow introduced by andeciulala using opacity map. this opacity map will be place on the receptacle and just like a gobo map will cast the light with an ies effect. but the problem of course you can do that if you are using soft shadow. soft shadow wont show the effect. on the last image that you are using the radius is actuially "0" therefore there would be no softshadow. so the casting of shadow is really sharp. of course i could edit in photoshop. nevertheless.. sharp eyes you have there....

                                  visit my blog: http://www.nomeradona.blogspot.com

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                                  • A Offline
                                    archkiranjith
                                    last edited by

                                    awsome work dude!!how do u get that blurred effect in the last image..or is it photoshop edited?..

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                                    • N Offline
                                      nomeradona
                                      last edited by

                                      its dof in vray su. but i was not satisfied completely because some of the blurriness did not occur that much at front (foreground) so i cheated a bit in ps by blurring the front area.. sssshhhh! πŸ˜‰

                                      visit my blog: http://www.nomeradona.blogspot.com

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                                      • N Offline
                                        nomeradona
                                        last edited by

                                        this one rendered in hypershot.. 42 minutes with a very high rendering settings

                                        http://i334.photobucket.com/albums/m421/nomeradona_1234/hypershot.jpg

                                        visit my blog: http://www.nomeradona.blogspot.com

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by

                                          Hypershot isn't really leveling Vray quality yet, but it is a nice and speedy (but expensive) tool. Hypershot is a bit more difficult to control for interiors but you seem to make it work.

                                          Your Vray renders are super Nomer! Perfect balanced light and that soft touch really is becoming your trademark.

                                          I particularly like the close-up on the bowls.
                                          The DOF in that image is exciting. Did you use a camera generated DOF or the Depth Map option?

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                                          • N Offline
                                            nomeradona
                                            last edited by

                                            @kwistenbiebel said:

                                            Hypershot isn't really leveling Vray quality yet, but it is a nice and speedy (but expensive) tool. Hypershot is a bit more difficult to control for interiors but you seem to make it work.

                                            Your Vray renders are super Nomer! Perfect balanced light and that soft touch really is becoming your trademark.

                                            I particularly like the close-up on the bowls.
                                            The DOF in that image is exciting. Did you use a camera generated DOF or the Depth Map option?

                                            i agree with that, getting the hand of it though.. the light source aside from hdri still not comparing with vray though. although it has emissive lighting using hdr, still have difficulty to catch up with other engines when it comes to architectural vizualisation. but im trying to push its limit in archviz and i think i had some good success to it. one thing if you really need to concentrate on this, a thorough knowledge of doing your own HDRI images is a must. like for example on the previous example i cant seem make the light to go down a bit so that the shadows and light of the shutter will appear. of course one way of doing it is rotating the whole model. but its a kinda doing lot of hassle.

                                            as for the vray dof. i actually check the camera DOF in vray, but i still have to do some cheat in PS, by blurrying some of the areas.

                                            one thing i dont like is still the facted reflection of the bowls, you cant cheat vray, it wont recognize the smoothing done in sketchup. of course using subdivide will solve the problem, or modellin with high facets for those models near the camera.

                                            visit my blog: http://www.nomeradona.blogspot.com

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