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    Slo Go on First Model

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    • A Offline
      AndriyG81
      last edited by

      little file to get you started on your "star"


      star.skp

      http://andriyg.com

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      • F Offline
        Fatolbaldguy
        last edited by

        Thank You That's certainly easy enough Andriy! Always the way the thing you dread is no problem ๐Ÿ˜ฎ

        Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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        • soloS Offline
          solo
          last edited by

          Here's a tank, hope it helps.

          tank.skp

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            D'oh! I saw that you needed help with a star so I made a tutorial, then came back and kept reading and saw that Andriy had already done it! So its the same idea, but I give some steps that are useful for making the star symmetrical if you'd like using the polygon tool and some scaling.

            Chris


            3dstar.skp

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • F Offline
              Fatolbaldguy
              last edited by

              Thank you all I have left now are the fuel tank and Nacelles

              Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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              • soloS Offline
                solo
                last edited by

                Fuel tank available above.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • F Offline
                  Fatolbaldguy
                  last edited by

                  Thanks for the tank I doctored it a bit looks good. It took me a second to figure out that it wasn't a tutorial. Still lear'n

                  Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    I wanted to mention that your model so far looks great. you've done a good job smoothing areas but leaving lines where needed to help visually understand the geometry better. Really nice model, keep it up!

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • F Offline
                      Fatolbaldguy
                      last edited by

                      Well here is the basic model. I doubt I will ever be completely satisfied and there still a few little things I want to add like some technology underneath. I've never climbed under there so I don't know what it looks like yet ๐Ÿ˜„ I made the nacelles components and that worked very well but when I went to color them they colored as a complete unit. I then exploded the components which let me color a few more areas like the red balls and cooling veins on one side but not on the other. I need to find the painting tute and get a bit more training on it. Please what do you all think?

                      http://i49.photobucket.com/albums/f262/magicalmisfits/Starworth2.jpg

                      Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        There are two ways of colouring components (or groups):

                        • you can colour them from outside of their editing context - in which case the whole component/group (more exactly anything that is not already coloured the way I describe below) will receive the colour
                        • or you can edit them (double click) and colour the individual faces/surfaces separately - which you should probably have done in this case.
                          So basically you can colour some individual faces/surfaces by editing your component first and then you can colour the rest from outside. In this case even colour components with different colours but in your case the second option above would be the best.

                        Gai...

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                        • F Offline
                          Fatolbaldguy
                          last edited by

                          This thing gets easier as you go. Here is my second model from my comic the Starship Terran Scout. I would really like it to be more weathered and disreputable looking. This is Wheels Ironkeels' Mom's ship. She used it to Map space around terra. A mission of many years so it should look really pitted. Any suggestions?
                          http://i49.photobucket.com/albums/f262/magicalmisfits/TerranScout.jpg

                          Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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                          • O Offline
                            oalexis
                            last edited by

                            perhaps you could use a custom texture? something like these might do well with a bit of modifications so they can tile http://www.cgtextures.com/texview2.php?id=5043&PHPSESSID=59843833477795b8c14a8251b66d5b38&time=1229248128

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                            • F Offline
                              Fatolbaldguy
                              last edited by

                              Wow That would work great I need to tinker with that

                              Due to financial constraints the light at the end of the tunnel will be extinguished until further notice.

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