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Site Model

Scheduled Pinned Locked Moved Gallery
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  • M Offline
    Mark
    last edited by 23 Oct 2008, 22:19

    My first time posting to the gallery here, so take it easy on me. 😉 Actually I would really appreciate any constructive criticism.
    The model is a first pass at a site plan for a project in China. The image is straight out of Layout, which I found to be of much better quality than exporting right out of SU. The reason for that being that you can adjust the line weight in Layout.
    I textured it with mostly plain colors, except for the trees for which I made a png material so they could have some transparency.
    I used style builder to create the style with a hand drafted pen line. And I added a watermark mask that very subtly softens the image.

    Enjoy,
    Mark


    Persp Birds Eye-2.jpg

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    • S Offline
      sorgesu
      last edited by 23 Oct 2008, 22:31

      I don't have to take it easy on you at all. That is just gorgeous. Congratulations on a job well done.

      Susan Sorger
      Former Seller Hand Rendered Entourage
      Former Canadian Authorized Training Centre, SketchUp

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      • S Offline
        solo
        last edited by 23 Oct 2008, 22:42

        Mark

        Welcome to GSCF.

        I love that image, fantastic work and very inspiring.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • D Offline
          Daniel
          last edited by 23 Oct 2008, 22:42

          Welcome to the gallery, Mark. Very nice presentation. My one criticism would be the north arrow - the black color doesn't really go with the rest of the model, and it stands out too much. You might want to try a light or medium gray.

          edit: Also, have you looked at adding some cars on those roads?

          My avatar is an anachronism.

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          • P Offline
            Phil Rader AIA
            last edited by 24 Oct 2008, 01:25

            Great image...welcome to the forum.

            I agree about the north arrow. tone it down or just have it be white and let the shadows define it.
            I agree with the comment about the trees there is a ruby called randor.rb or something like that created by TBD you can select all the tree components and apply the ruby and it will randomize their scale.
            There is a fine line between monochromatic and fully textures. Your image starts down the path of fully textures but stops short. In that regard I wonder if it might benefit by making the flat roofs a darker color like they would be in reality. similarly I wonder if having some extremely low poly cars might ad a sense of dynamics to the image.

            Just my 2 cents. But again it a great image and I look forward to seeing more of you efforts.

            http://www.philrader.com

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            • B Offline
              boofredlay
              last edited by 24 Oct 2008, 02:58

              Great work and I second the comments above.
              Welcome!

              http://www.coroflot.com/boofredlay

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              • T Offline
                tomsdesk
                last edited by 24 Oct 2008, 03:03

                Really nice indeed, Mark...thanks for sharing! (More please 🙂

                http://www.tomsdesk.moonfruit.com/
                2.5D Trees & Shrubs!

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                • T Offline
                  tomislavm
                  last edited by 24 Oct 2008, 06:25

                  Congratulations !

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                  • L Offline
                    linea
                    last edited by 24 Oct 2008, 10:10

                    Welcome Mark

                    That is a great model.

                    Jon

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                    • K Offline
                      kevsterman
                      last edited by 24 Oct 2008, 10:40

                      I second everything said above.

                      Fantastic! Lets see more!

                      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                      • M Offline
                        marked001
                        last edited by 24 Oct 2008, 12:04

                        and i THIRD everything above! overall, its an awesome model + image.. welcome and keep em coming..

                        http://www.revision21vis.com

                        instagram: revi21on

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                        • B Offline
                          bubbalove
                          last edited by 24 Oct 2008, 13:20

                          I'm going to be doing a model like this shortly... thanks for sharing and giving us some inspiration!

                          "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                          • M Offline
                            Mark
                            last edited by 24 Oct 2008, 15:07

                            Well thanks for all the encouraging words, folks.

                            And thanks for the suggestions:
                            -North Arrow- needs to calm down.
                            -Trees - some scale variety would be nice. (I actually have that ‘randor.rb’ ruby already)
                            -Cars - yeah, would liven it up a bit, and I think give a better sense of scale.

                            And Phil, I agree that is a fine line of how far to go with texturing…

                            I got a couple more shots of this model that I will throw up here soon.

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                            • M Offline
                              Mark
                              last edited by 24 Oct 2008, 15:29

                              Here are a couple closer in views.
                              I adjusted the Style for these views to have longer extensions and a thicker line weight in Layout.

                              The second one I had trouble getting all the sketchy lines to show up like I wanted. Layout seems to be real finicky sometimes about what it will show or not.

                              Enjoy.


                              Persp Townhome Entrance.jpg


                              Sunken Garden Close.jpg

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                              • D Offline
                                Daniel
                                last edited by 24 Oct 2008, 16:23

                                They look great, Mark. Hope I'm not coming off too picky, but have a few comments:

                                1. Adjust the color of either the grass or the trees, as the two are blending together, especially in the second image.

                                2. That blue sky looks a bit cartoonish, IMHO. You might want to look at toning it down. Is that a backdrop? In perspective mode, SU should display the sky with gradation from top to bottom.

                                3. Add some more people to the first scene. I'm reading it as a public space, but it doesn't look too lively.

                                Keep 'em coming.

                                My avatar is an anachronism.

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                                • M Offline
                                  Mark
                                  last edited by 24 Oct 2008, 16:35

                                  NO not too picky, Daniel. Those are good suggestions.
                                  That is a backdrop in the sky. I knew something didn't quite feel right but it didn't occur to me that I was missing the gradient that SU automatically puts in there. 😄

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                                  • S Offline
                                    solo
                                    last edited by 24 Oct 2008, 16:38

                                    That would make a great model for rendering using Vue, keeping the buildings simple but adding a realistic terrain and solid growth trees. considering rendering at all?

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • M Offline
                                      Mark
                                      last edited by 24 Oct 2008, 16:51

                                      Well, Solo, I would love to render it, but I have Zero rendering experience so I still need to take the time to learn how....

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                                      • D Offline
                                        Daniel
                                        last edited by 24 Oct 2008, 17:05

                                        Pete, since most of the terrain is hardscape, why not just delete the SU trees and import it into Vue as is, and just add solid growth trees? I admit I haven't figured out how to model custom terrains in Vue yet.

                                        My avatar is an anachronism.

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                                        • T Offline
                                          tinanne
                                          last edited by 24 Oct 2008, 21:43

                                          Mark, I just love all these images. Really great! All the suggestions given are only going to make your images even better!

                                          Executive Director : American Society of Architectural Illustrators
                                          AIP 30 Competition opens soon. ASAI.org

                                          Architectural Rendering

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