Site Model
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Welcome to the gallery, Mark. Very nice presentation. My one criticism would be the north arrow - the black color doesn't really go with the rest of the model, and it stands out too much. You might want to try a light or medium gray.
edit: Also, have you looked at adding some cars on those roads?
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Great image...welcome to the forum.
I agree about the north arrow. tone it down or just have it be white and let the shadows define it.
I agree with the comment about the trees there is a ruby called randor.rb or something like that created by TBD you can select all the tree components and apply the ruby and it will randomize their scale.
There is a fine line between monochromatic and fully textures. Your image starts down the path of fully textures but stops short. In that regard I wonder if it might benefit by making the flat roofs a darker color like they would be in reality. similarly I wonder if having some extremely low poly cars might ad a sense of dynamics to the image.Just my 2 cents. But again it a great image and I look forward to seeing more of you efforts.
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Great work and I second the comments above.
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Really nice indeed, Mark...thanks for sharing! (More please
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Congratulations !
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Welcome Mark
That is a great model.
Jon
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I second everything said above.
Fantastic! Lets see more!
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and i THIRD everything above! overall, its an awesome model + image.. welcome and keep em coming..
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I'm going to be doing a model like this shortly... thanks for sharing and giving us some inspiration!
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Well thanks for all the encouraging words, folks.
And thanks for the suggestions:
-North Arrow- needs to calm down.
-Trees - some scale variety would be nice. (I actually have that ârandor.rbâ ruby already)
-Cars - yeah, would liven it up a bit, and I think give a better sense of scale.And Phil, I agree that is a fine line of how far to go with texturingâŚ
I got a couple more shots of this model that I will throw up here soon.
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Here are a couple closer in views.
I adjusted the Style for these views to have longer extensions and a thicker line weight in Layout.The second one I had trouble getting all the sketchy lines to show up like I wanted. Layout seems to be real finicky sometimes about what it will show or not.
Enjoy.
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They look great, Mark. Hope I'm not coming off too picky, but have a few comments:
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Adjust the color of either the grass or the trees, as the two are blending together, especially in the second image.
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That blue sky looks a bit cartoonish, IMHO. You might want to look at toning it down. Is that a backdrop? In perspective mode, SU should display the sky with gradation from top to bottom.
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Add some more people to the first scene. I'm reading it as a public space, but it doesn't look too lively.
Keep 'em coming.
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NO not too picky, Daniel. Those are good suggestions.
That is a backdrop in the sky. I knew something didn't quite feel right but it didn't occur to me that I was missing the gradient that SU automatically puts in there. -
That would make a great model for rendering using Vue, keeping the buildings simple but adding a realistic terrain and solid growth trees. considering rendering at all?
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Well, Solo, I would love to render it, but I have Zero rendering experience so I still need to take the time to learn how....
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Pete, since most of the terrain is hardscape, why not just delete the SU trees and import it into Vue as is, and just add solid growth trees? I admit I haven't figured out how to model custom terrains in Vue yet.
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Mark, I just love all these images. Really great! All the suggestions given are only going to make your images even better!
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