Replace texture without remapping
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Some times after I've mapped a model I want to tweak the texture a little. Only thing is that when I reload the texture, texture with exact same size and proportion, the mapped textures are reset.
I can understand that textures with different proportions could cause problems, but when I replace a texture with another one with exact same size or proportion I expect that the texture mapping is preserved.
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Have you seen this thread http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=13403
It might help - the entity info way seems to work
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Cheers for that possible workaround. I'll check it out.
Though, I still wish for a better method in SU. The process really needs to be easier.
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With your input, this post could be even better π
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