• Login
sketchucation logo sketchucation
  • Login
ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

There are NO dates for SU 7.

Scheduled Pinned Locked Moved SketchUp Feature Requests
sketchup
168 Posts 33 Posters 19.6k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Offline
    JuanV.Soler
    last edited by 23 Aug 2008, 11:31

    good for you
    i am still learning it πŸ˜„

    ,))),

    1 Reply Last reply Reply Quote 0
    • J Offline
      JuanV.Soler
      last edited by 23 Aug 2008, 11:42

      i think it would be useful to be able to manage the information of the drop down menus in the main board.
      i mean to be able to get up one option , or getting it down.
      for instance in view:
      drop down menu
      be able to pick Animation and drop it up the first one.
      and so on.

      ,))),

      1 Reply Last reply Reply Quote 0
      • M Offline
        mpowell1234567890
        last edited by 23 Aug 2008, 17:52

        Cool, when Sketchup comes I plan to create a 2,500 acre maze "4 Square Miles". Hopefully they fixed the clipping bug.

        1 Reply Last reply Reply Quote 0
        • B Offline
          Bruell
          last edited by 5 Sept 2008, 04:01

          They will probably, in good old Google style, come out with it, without announcing it before.

          BUT THEY BETTER NOT RELEASE IT WITHOUT 64 BIT AND MULTI PROCESSOR SUPPORT! and who knows, Direct X optional might as well be beneficial.

          1 Reply Last reply Reply Quote 0
          • M Offline
            mpowell1234567890
            last edited by 5 Sept 2008, 04:49

            Cool, I look forward for Sketchup 7. I may design a 2,500 acre maze with it when it comes out. 😎

            @bruell said:

            They will probably, in good old Google style, come out with it, without announcing it before.

            BUT THEY BETTER NOT RELEASE IT WITHOUT 64 BIT AND MULTI PROCESSOR SUPPORT! and who knows, Direct X optional might as well be beneficial.

            1 Reply Last reply Reply Quote 0
            • G Offline
              Gaieus
              last edited by 5 Sept 2008, 07:23

              John Bacus asked me at 3D BaseCamp whether I can name any 3D modeling software with pulti processor support.
              Of course I could not - after all I1m not a 3D software specialist. Can you? (Note that I do know some that support multicore but only at the rendering end, not the modeling process).

              Gai...

              1 Reply Last reply Reply Quote 0
              • I Offline
                ilay7k
                last edited by 5 Sept 2008, 07:36

                cinema4d, you can put at render-process, then continue to work in same project-scene or another while rendering. Additionally you can make preview render while rendering of main file(not stop it)

                1 Reply Last reply Reply Quote 0
                • B Offline
                  Buzzer1001
                  last edited by 5 Sept 2008, 08:06

                  When SU was with @Last, there seemed to be a good level of communication with the developers - keeping us informed with developments & release dates etc.

                  Since it's gone to Google, I feel like a brick wall has gone up - nothing gets in, nothing comes out. Has anybody heard anything? Are they still working on SU, or is it just sitting there?

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    pilou
                    last edited by 5 Sept 2008, 08:07

                    Released for the 10-12 Years birthday of Google? πŸ˜‰
                    So 15 september πŸ˜„

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Gaieus
                      last edited by 5 Sept 2008, 08:13

                      @ilay7k said:

                      cinema4d, you can put at render-process, then continue to work in same project-scene or another while rendering. Additionally you can make preview render while rendering of main file(not stop it)

                      So that's what I mean. WITH the rendering processes it is possible.
                      You can keep modeling on a quad core machine while two other cores are rendering your Kerkythea render and maybe the fourth is renderin a preview in Kerky again.

                      Are we now at the same point? Sure SU does not have a built in renderer (unless you count the native SU output - but that needs RAM, not more processors).

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        remus
                        last edited by 5 Sept 2008, 08:40

                        Maya and autocad both support multiple cores for modelling πŸ˜‰

                        http://remusrendering.wordpress.com/

                        1 Reply Last reply Reply Quote 0
                        • G Offline
                          Gaieus
                          last edited by 5 Sept 2008, 08:49

                          I'm not sure about this, remus. As far as I remember, Pete (solo) brought some of these examples up as well and turned out that only some tasks could be split off the modeling core.

                          But again; as I said I1m not an expert of this field. John did however seemed quite convincing by explaining a couple of things.

                          Like for instance memory and counting hungry rubies which do several things could maybe run on another core?

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            remus
                            last edited by 5 Sept 2008, 08:54

                            Im not very well versed in the details either, so i may be wrong.

                            Like you mentioned though, i imagine its still possible to split some of the stuff SU does on to another core. Calculating shadows, running rubies etc. or perhaps some shiny new SU 7 mystery feature πŸ˜„

                            http://remusrendering.wordpress.com/

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              Gaieus
                              last edited by 5 Sept 2008, 09:07

                              AFAIK shadows (as well as textures) are already run by the memory instead of the processor - although they can be dynamic and are vector based.

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                remus
                                last edited by 5 Sept 2008, 09:13

                                Thats interesting, never realised that before.

                                http://remusrendering.wordpress.com/

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  Gaieus
                                  last edited by 5 Sept 2008, 09:18

                                  as far as I know, Remus πŸ˜‰

                                  Gai...

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    remus
                                    last edited by 5 Sept 2008, 09:21

                                    Well it sounds pretty plausible, at least.

                                    http://remusrendering.wordpress.com/

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      kwistenbiebel
                                      last edited by 5 Sept 2008, 11:57

                                      @gaieus said:

                                      John Bacus asked me at 3D BaseCamp whether I can name any 3D modeling software with pulti processor support.
                                      Of course I could not - after all I1m not a 3D software specialist. Can you? (Note that I do know some that support multicore but only at the rendering end, not the modeling process).

                                      Looks like you got a shitty reply.
                                      To me that sounds like the performance issue Sketchup has, is being ignored.
                                      One should not look at his neighbours to solve in house things.

                                      I am not the techy savant, but yes there are a lot of 64 bit versions of different modelers (C4D,Max,etc...). Clearly 64 bit pays off when rendering.
                                      Who still uses default sketchup nowadays in presentations? Sketchup has numerous professional 3d party render engines.....which all are handicapped because of SU being stuck to an unoptimised 32 bit core.

                                      For a lot of 3d party developers like Asgvis ( Vray for Sketchup), it is very frustrating that their software cannot unleash its full power because of a handicapped SU core.
                                      For instance,and this goes for ALL render software apps, the export phase from Sketchup cannot use more than 3 GB RAM because of 32 bit. A very complex scene (or a medium complex animation) will simply crash at export, even if you have 16 GB RAM installed.
                                      Those developers are left in the cold. No news about future improvements or modifications for Sketchup.

                                      And to me it is not about "64-bit" and "multicore" itself, it's about being a dynamic and speedy application.
                                      Having 64-bit is just one of the strategies. (DirectX support is one as well among others )
                                      If Google comes up with another solution, that's ok too.
                                      But I can't help thinking that multicore optimising and having a 64 bit version would solve a lot and could settle the software for much more years to come...

                                      1 Reply Last reply Reply Quote 0
                                      • AnssiA Offline
                                        Anssi
                                        last edited by 5 Sept 2008, 18:26

                                        @remus said:

                                        Maya and autocad both support multiple cores for modelling πŸ˜‰

                                        No they don't. Rendering and some other things like writing/reading files and the LISP interpreter are able to be multithreaded.

                                        I wonder if the inferencing system is the greatest resource hog in SU. It reminds me of the object snap system of AutoCad 15-20 years ago. If you turned on continuous Osnap the system slowed down into a crawl. Then Autodesk rewrote it, and your old 386 started flying again...

                                        Anssi

                                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                                        1 Reply Last reply Reply Quote 0
                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by 5 Sept 2008, 20:02

                                          I'd be interested if anyone has a large model that kills their SketchUp, but works just fine in every other modeling software. I'd like to see what everyone is talking about. Thanks,

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 8
                                          • 9
                                          • 3 / 9
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement