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[POLL]: If SU 7 will not have multicore/high poly support

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  • K Offline
    kwistenbiebel
    last edited by 24 Sept 2008, 14:46

    Hi friends,

    I am curious what SU users will do if SU7 will not be more adapted to support higher polycounts.

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    • R Offline
      remus
      last edited by 24 Sept 2008, 20:27

      SU will always be good for low poly stuff, its just a very nice modeller to work in. If it doesnt support higher polycounts in the future i'm certainly going to look at the alternative though. Its just too frustrating not being able to do what you want because you run in to that pesky poly limit.

      http://remusrendering.wordpress.com/

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      • P Offline
        plot-paris
        last edited by 25 Sept 2008, 07:45

        absolutely. and if you start leaning another package you may stick to it and never return to dear old SU.

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        • S Offline
          Stinkie
          last edited by 25 Sept 2008, 10:18

          I chose the third option. But I'm really hoping it won't be necessary to choose another 'core app'. There just isn't a comparable app out there. Sure, there's other easy modelers, but which of those have plugins for Maxwell and Vray?

          If Googles actually does implement high poly, multi core etc, etc - well, then I cannot think of any reason why I should ever replace SU as my core modeler. Actually ... I think many will users of other apps will jump ship, and choose SU, as the combination of 'high poly SU', a cheap 'organic modeler' and a decent renderer will serve most, if not all modeling and rendering needs.

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          • C Offline
            chango70
            last edited by 25 Sept 2008, 10:22

            When you say multi-core support what do you mean? Do you mean for exporting video and images? As far as I understand its impossible to make the modeller itself use more than one core and there are no modelers out there that does that.

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            • C Offline
              chango70
              last edited by 25 Sept 2008, 10:23

              Whats is perhaps more important for me is better texturing and the ability to texture triangulated surfaces.

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              • K Offline
                Kiencon
                last edited by 25 Sept 2008, 11:55

                SU 7 &????

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                • R Offline
                  rv1974
                  last edited by 25 Sept 2008, 12:38

                  @chango70 said:

                  When you say multi-core support what do you mean? Do you mean for exporting video and images? As far as I understand its impossible to make the modeller itself use more than one core and there are no modelers out there that does that.

                  Second about that. Multicore is for rendering process only AFAIK.

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                  • P Offline
                    plot-paris
                    last edited by 25 Sept 2008, 13:49

                    well, you can place processor intensive actions, like they occur with ruby scripts very often, on a different thread. if the UserInterface is in a seperate thread, it will never freeze and can show you the status of the process running in the background.

                    or when you export a huge image or animation... you send it off (to a seperate thread) and then you can continue working on the model, while the export runs in the background...

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                    • T Offline
                      thomthom
                      last edited by 25 Sept 2008, 14:02

                      @plot-paris said:

                      well, you can place processor intensive actions, like they occur with ruby scripts very often, on a different thread. if the UserInterface is in a seperate thread, it will never freeze and can show you the status of the process running in the background.

                      or when you export a huge image or animation... you send it off (to a seperate thread) and then you can continue working on the model, while the export runs in the background...

                      Being able to see the progress of rubys and cancel it would be great. At the moment, the moment I change focus to another window when SU is working with a ruby that uses alot of CPU, like sandbox, the UI flickers and the statusbar doesn't redraw. Not is there a way to cancel it.
                      There certainly is cases where SU could make use of more cores, even though not for the modelling itself.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • R Offline
                        remus
                        last edited by 25 Sept 2008, 16:20

                        Tom, may i ask why you dont upgrade to 6? i cant see any disadvantage to running 6 Vs. running 5.

                        http://remusrendering.wordpress.com/

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                        • T Offline
                          tomsdesk
                          last edited by 25 Sept 2008, 16:21

                          Can't really answer your poll as written, Kwist...because I would continue using SU5 as my core modeler (not SU7, or SU6, which I use less than only occasionally for only a couple of it's "improvements"). I would also give up hoping on Google and intensify my search for a program that can handle high-poly so I can import my AtLast building models into complex site scenes using 3D landscape components.

                          http://www.tomsdesk.moonfruit.com/
                          2.5D Trees & Shrubs!

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                          • T Offline
                            tomsdesk
                            last edited by 25 Sept 2008, 16:24

                            Remus, I have 6 up and running...but, since I don't at all like the changes to the UI, I only use it for photomatching (which most projects don't call for) and occasionally to add sketchy edges to an edge-only export for some use in PSP.

                            http://www.tomsdesk.moonfruit.com/
                            2.5D Trees & Shrubs!

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                            • R Offline
                              remus
                              last edited by 25 Sept 2008, 16:39

                              Fair enough, cant really argue against preference.

                              http://remusrendering.wordpress.com/

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                              • K Offline
                                kwistenbiebel
                                last edited by 25 Sept 2008, 22:13

                                Actually,if you put it like that, me neither.
                                Tom, I take it that you are referring to the 'styles' menu. Some features were moved from the 'model info' and 'preferences' in SU 5 to the new 'styles' palette in SU 6. It took me a while to adapt to that.

                                Besides that, SU6 hasn't really got downsides over SU 5, at least not in my opinion.
                                It even has the same shadows bug ...Any one still uses SU4 (with correct shadows)?

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                                • T Offline
                                  tomsdesk
                                  last edited by 26 Sept 2008, 03:52

                                  Kwist, I do realize after these months with SU6 my ongoing complaints are a little silly (ok, pissy :`) but I was pretty disappointed at that time...and would have been livid if I had paid for it. (So it still pleases me...?)

                                  Needless to say: I won't be buying SU7 if the "upgrades" are similar unless the price is the same.

                                  http://www.tomsdesk.moonfruit.com/
                                  2.5D Trees & Shrubs!

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                                  • R Offline
                                    remus
                                    last edited by 26 Sept 2008, 06:00

                                    If your looking for advantages, theres always those rubies everyone keeps harking on about. Id say whats available in 6 is worth the upgrade from 5, personally.

                                    http://remusrendering.wordpress.com/

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                                    • Y Offline
                                      young
                                      last edited by 27 Sept 2008, 02:47

                                      😎 i think i will keep using SU even if su 7 will not have multicore or something,it's just a tool.and i think the most important is your idea.Of course,the new vision will be more better to use,expecting!

                                      just do it!

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                                      • T Offline
                                        tomsdesk
                                        last edited by 27 Sept 2008, 02:59

                                        Remus, for me...right now: speed down my chosen path/shortcut is of most importance to my workflow.

                                        http://www.tomsdesk.moonfruit.com/
                                        2.5D Trees & Shrubs!

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                                        • A Offline
                                          ark
                                          last edited by 27 Sept 2008, 11:15

                                          Well FormZ has announced Bonsai 3D and Microsoft/Solidworks has 3DVia (the interface stinks).

                                          I really like Sketchup, but I'm not the big user.
                                          After I started my own Architectural company 1½ years ago I found out that our main app. had to be AutoDesk Architecture, as our main work is on the construction site, and it's our customers demand.

                                          But I also found that Sketchup is far the fastest/most easy tool for design, better (for us) than 3DS Max we thought was indispensable as I used it in my earlier job.

                                          All the e.g. scripts, renders that Sketchup can work with makes it at great tool, and when you see work like e.g. "Silver Shadow" it makes you realise that modeling problems comes from bad skills and not from Sketchups capabilities.

                                          Anyway I hope that SU7 will have the high poly support, multicore support, organic modeling tools, and other stuff, so Sketchup can keep leeding the "easy modeling" race.
                                          If not, I'm afraid that other app. will run it over and the hardcore usergroup will decrease in the future.

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