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Silvershadows eye candy 2 : BLACK HAWK

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  • R Offline
    Richard
    last edited by 9 Sept 2008, 02:42

    Silver

    Man this stuff is seriously wrong!! I'm amazed, the detail, the skill, the patience!!!!!

    Bring it on brag all you like mate!!! When you can do stuff like this swing the d... as much as you want in my view!

    Mate even Durant's big Sam loves it - so dam it's got to be good!

    BTW 5 pages of posts in two days sounds like praise to me!!

    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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    • S Offline
      silver_shadow
      last edited by 9 Sept 2008, 04:30

      hi guys, thanx for the support.
      tips and tricks, maybe youll all know about this already, i mirrored the one side, so its half of an component grouped together.
      the parts that will not be mirrored and must be unique will be in that group. components save space. I think sketchup reads it as one boject..so having 20 of the same thing in groups will tkae up more space than having 20 of one component
      Durant Hapke, nice model train. Its mindblowing to see all that build out of woood, really amazing

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      • K Offline
        kobus
        last edited by 9 Sept 2008, 06:57

        respect !

        you should be interested in the future. you will spend the rest of your life there

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        • J Offline
          john.warburton
          last edited by 9 Sept 2008, 06:59

          Absolutely stunning, stuff. Clearly a labour of love. I am VERY impressed.

          Life's a reach, and then you gybe.

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          • P Offline
            princedragoncok
            last edited by 9 Sept 2008, 11:05

            Utterly outstanding! Thanks for posting - especially the process, outlines how remarkable what you've done really is. And the renders.., the best i've ever seen πŸ‘

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            • S Offline
              Simon B
              last edited by 9 Sept 2008, 15:07

              Fabulous job - I never believed this was possible in SU

              Could you clarify which plugins you used for us noobs?

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              • B Offline
                Burkhard
                last edited by 9 Sept 2008, 16:20

                Great, absolutly fantastic πŸ‘ πŸ‘ πŸ‘
                Simon, see the thread start, there are the most used plugins shown as toolbars

                [http://www.ia-plus.de(http://www.ia-plus.de)]

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                • S Offline
                  Simon B
                  last edited by 9 Sept 2008, 16:46

                  I did not recognise the projections or surface operations toolbars - which plugins create those?

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                  • J Offline
                    johnsenior1973
                    last edited by 9 Sept 2008, 17:16

                    @simon b said:

                    I did not recognise the projections or surface operations toolbars - which plugins create those?

                    I don't have the projections plugin so I don't know which that one is, but the surface operations toolbar is tools on surface by Fredo6 available here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&start=0

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                    • B Offline
                      bakbek
                      last edited by 9 Sept 2008, 17:56

                      @silver_shadow said:

                      hi guys, thanx for the support.
                      tips and tricks, maybe youll all know about this already, i mirrored the one side, so its half of an component grouped together.
                      the parts that will not be mirrored and must be unique will be in that group. components save space. I think sketchup reads it as one boject..so having 20 of the same thing in groups will tkae up more space than having 20 of one component
                      Durant Hapke, nice model train. Its mindblowing to see all that build out of woood, really amazing

                      Amazing work Silver Shadow!!! truly inspiring. SU really shines in the hands of the dedicated man, and congrats to all those who write those great ruby scripts you use - these functions really should have been developed inside SU by the SU development team, but hey... they did think up ruby.

                      can you show the raw maxwell output - that will be very interesting to see.

                      Cheers, and keep this eye candy thing going.

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                      • J Offline
                        johnsenior1973
                        last edited by 9 Sept 2008, 18:03

                        @unknownuser said:

                        @johnsenior1973 said:

                        I don't have the projections plugin so I don't know which that one is, but the surface operations toolbar is tools on surface by Fredo6 available here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11212&start=0

                        Here you go:
                        [attachment=0:56pbn4c3]<!-- ia0 -->projection_extension.zip<!-- ia0 -->[/attachment:56pbn4c3]
                        Just unzip in your plugins folder.

                        There is a newer version of that as well - "more user-friendly than previous version": http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/projection_v6.zip

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                        • B Offline
                          bigstick
                          last edited by 10 Sept 2008, 07:12

                          Quite extraordinary! Stunning work!

                          I have a suggestion for your next jaw-dropping model here:- http://thefutureofthings.com/upload/items_icons/ATLAS-cern_large.jpg
                          πŸ˜„

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                          • R Offline
                            rsw
                            last edited by 10 Sept 2008, 11:48

                            Excellent model and renders

                            Looking forward to seeing eye-candy 3!!! πŸ˜„

                            Richard

                            http:img.userbars.pl9819554.png

                            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                            • D Offline
                              dolphus
                              last edited by 10 Sept 2008, 13:46

                              I can only endorse all of the positive comments and add my own admiration fot you work By the way I believe that "if you got it FLAUNT it!" don,t be shy you are good keep it up looking forward to eye candy 3 with great anticipation

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                              • J Offline
                                juanjo06
                                last edited by 10 Sept 2008, 14:59

                                i love detail!!! sos un monstruo! buenisimo! awsome! fabulosos! mortal! indescriptible! barbaro! πŸ‘ πŸ‘ πŸ‘ πŸ€“

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                                • T Offline
                                  troyhome
                                  last edited by 10 Sept 2008, 15:57

                                  Big deal! I could do that... if i had a million years, a bunch of talent, a crazy skills... oh wait, this IS a big deal πŸ˜„

                                  Simply incredible how you have push/pulled the bar!
                                  πŸ˜„

                                  IOviz.com
                                  SU Pro 2024 PC

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                                  • M Offline
                                    monsterzero
                                    last edited by 10 Sept 2008, 17:36

                                    Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                                    monsterzero
                                    My New Twitch Stream!
                                    https://www.twitch.tv/infinitestorylab
                                    infinitemachine.com

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                                    • D Offline
                                      dylan
                                      last edited by 10 Sept 2008, 18:54

                                      These are just mind blowing.
                                      The modelling is exceptional and that level of detail takes a special talent.

                                      Those last three renders and PS compositions are just sublime!

                                      Great work Jacques πŸ‘

                                      http://dmdarchitecture.co.uk/

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                                      • S Offline
                                        Sekta
                                        last edited by 11 Sept 2008, 05:13

                                        Jacques,

                                        Absolutely superb work. πŸ‘ πŸ‘ The guys in my office are Revit converts and look down their noses at Sketchup as a bit of a play thing. When I called them all over to my computer to take a look at your great work, there was stunned silence and and a collective shuffle back to their seat with their collective tails between their legs

                                        I love the renders as well, fantastic.

                                        Stan

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                                        • S Offline
                                          silver_shadow
                                          last edited by 11 Sept 2008, 05:21

                                          @monsterzero said:

                                          Nice stuff! Thanks for posting the images showing each step in building the fuselage. Very informative. I probably would have extruded the fuselage lengthwise rather than from the profile. Can you share your thinking on that?

                                          i have extruded the fuselage from the side and bottom, and there they intersected i sort of got the idea of shape. (btw, its my first attempt to build something else than buildings lol )

                                          I have updated the first page includin the raw maxwell renders as requested.

                                          thanx for the support guys πŸ˜‰

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