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Modeling leg for table

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  • G Offline
    GLB
    last edited by 6 Aug 2008, 13:43

    Hi everbody,

    I am having problem modeling the leg of attached table.
    For those who cannot see the detail, it has flutes all around !
    Can sombody give me any clue to solve my poblem, thanks.
    GLB


    TB7051NH080.jpg

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    • B Offline
      Burkhard
      last edited by 6 Aug 2008, 13:52

      301 Moved Permanently

      favicon

      (www.sketchucation.com)

      You also can try the video tutorial Tips and Tricks.Gaius shows how to make a column.

      [http://www.ia-plus.de(http://www.ia-plus.de)]

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      • R Offline
        remus
        last edited by 6 Aug 2008, 18:56

        Id probably go for the push/pull scale method for this.

        Basically you draw the top of the column, push pull it to get some thickness, scale the bottom face then push pull it again. Scale the bottom face again then push pull it. You keep going like that until your half way down the column so you can copy it down to make the other half of the column.

        http://remusrendering.wordpress.com/

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        • D Offline
          dsarchs
          last edited by 6 Aug 2008, 21:04

          I have to agree with Remus -- that would be the easiest way to approach this.
          The only problem would be getting a smooth and accurate curve. I would either use control points that you snap to or, from an orthographic view, scale until it matches an image behind.

          Knowledge is a polite word for dead but not buried imagination.

          -e.e.cummings

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          • S Offline
            solo
            last edited by 6 Aug 2008, 23:55

            Not sure if this is the easiest or best way of doing it however this is how I would probably approach it.

            Create a circle

            http://img227.imageshack.us/img227/8673/footoftable1wj4.jpg

            Extrude it

            http://img222.imageshack.us/img222/6893/footoftable2cz4.jpg

            Using Fredo's 'normal push pull' ruby

            http://img84.imageshack.us/img84/8904/footoftable4hh0.jpg

            Then you remove the top and bottom faces and apply 2 iriterations of Whaat's 'Subdivide and smooth' ruby.

            http://img132.imageshack.us/img132/3586/footoftable5wy0.jpg

            Now using Cphillip's 'Sketchy FFD' ruby you shape the one end as required.

            http://img84.imageshack.us/img84/580/footoftable6pl9.jpg

            And finally you make it a component and duplicate and flip a copy of it hidding edges where they join to get this result.

            http://img135.imageshack.us/img135/7903/footoftable7tl8.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • W Offline
              watkins
              last edited by 7 Aug 2008, 05:16

              Dear Solo,

              Thank you for the very clear tutorial. This is the sort of thing I look for when I log in.

              Kind regards,
              Bob

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              • P Offline
                plot-paris
                last edited by 7 Aug 2008, 07:47

                I second that - great tutorial, clear and spot on!

                and Solo, you really know how to employ all the various scripts! 😎

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                • G Offline
                  GLB
                  last edited by 8 Aug 2008, 07:26

                  Yeah, thanks to all of you for your answers and ideas, and especially to the very clear tutorial from solo !
                  You can also find an easy way I got from other forum, very interesting for all of those who design furniture with SKU :
                  http://www.systemed.fr/Forum/forum_topics.asp?FID=18&PN=1
                  GLB


                  Fût colonne cannelée avec renflement.png

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