[Plugin] Component Spray Tool 1.3.
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Thanks a LOT!
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Thanks Didier......enjoy the holiday
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Thanks a lot!
you are great! -
what a great enhancement, Didier!
the vertex spray function is very neat. would have come in handy for a project I had to finish on frieday
this fantastic new feature gives me the idea of a "selected face spray tool" - basically a combination of this new vertex-spray option and the spray-pressure variable. you select the faces of the terrain, where you want trees and choose the density (like 70%). now the plugin sprays only on the selected faces of the terrain, but regardless of the vertex distribution (because the density of vertexes can be very irregular in my terrains, unless i use the terrain-reshaper )
but first enjoy your holiday!
and thanks again for the update -
Didier thanks for your efforts!
One can get interesting things with new vertice mode.
[URL=http://g.imageshack.us/g.php?h=212&i=screenshot060qi3.jpg][IMG]http://img212.imag
But there's bug in vertex+no to keep vertical . It's not working (see lonely cylinder over mesh, in all other cases components stay vertical)
To "keep vertical" unchecked will result the component to be placed vertical to mesh, it'll work this way, right?
P.S. I'm not programmer (my wife is- it's enough for one family) but you're one step from "spray along vertices of curve" ?
P.P.S. Do you shine in ruby field only or there are some lisp routins of yours? -
Thanks Didier, faboulous tool
MALAISE
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it is really great.with this new vertex-function the component-spray tool goes far beyond a mere tool for creation of random assemblies of components. you can now use it to accurately place entities, like in the following short example:
create a rastered face (with the sanbox tool) and create a component (of a column for example (Gaieus, don't be mad with me because of the colum's base shape - it's not ment to be historically accurate )
then delete all the faces arround a shape you want the columns to be placed along and select the remaining faces
now use the new vertex mode of the component spray tool (make sure, that random rotation is inactive), and you can easily get some nice architectural assemblies
great, Didier - I love this new tool!!!
PS: it is even easy to place components along rounded shapes...
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Didier is da man !
Great work! I'll be trying it this week as soon as I find the time.
The vertices mode sounds like a very useful option. -
Thank you, Sir!
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Wow... This is a very good news.
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plot-paris... I haven't used this tool yet. but I've read the 'manual'... and I think you can already select faces and spray only on the faces... like your wish you mention below...
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Thanks for the update. I love this script!
Wyatt -
That's a nice one Jacob, indeed! And thanks Didier for the script of course!
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thanks Gaieus.
oh, and Fletch, you are right. it is already possible. it even automatically chooses the "spray on selection" option, when some faces are selected - so cool!
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tanx tanx tanx and a word : tanx Didier
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thanks.
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I am trying to use the component spray tool to place trees on terrain from google earth. The trees intersect the ground fine on the hills but in the valley they are hovering above the surface. What am I doing wrong??
Thank you guys
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do you have any geometry on a hidden layer in that valley (buildings for example). because the Component Spray Tool does regard hidden layers as well.
is it possible to change that, so that only active layers are taken into consideration? that would be awesome.
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@unknownuser said:
is it possible to change that, so that only active layers are taken into consideration? that would be awesome
No, because the raycast ruby method does not support hidden entities or inactive layer
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