[Tutorial] Seamless textures in Photoshop
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That's true
I tried reducing the frames by more than half, resizing it to 30x30 and optimizing it to 3 colors and it was still too large.
So I'll just keep the still for this forum. -
@unknownuser said:
Jon: I hope you will not put that avatar. 1mb - for an avatar ? think about those that check the forum from their mobiles.
That's also true - though in your preferences you can choose not to display avatars.
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how do you put it on the Kerky model?
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i meant the Kerky logo model where you have your texture on in this thread
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Ray: When you're in the material editor, delete your diffuse material, then right click it and select "add bitmap". You can then look for the texture on your hard drive. The same thing goes for your bumpmaps.
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Oh, sorry. It can be downloaded from Kerkythea's "scenes" directory.
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Thanks a lot! very useful indeed!
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Sorry, I don't know of any.
There are many standalone applications out there like crazybump (although I'm not sure if it's compatible with Mac) that make bump, normal, displacement, reflectivity, specularity, and ambient occlusion maps. -
Jon, this is awesome!!!
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Why 500500 and not a power of 2 like 512512?
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Pilou, if you mean the finished textures, the ones I posted are just a scaled down example.
The original size of the finished textures were 1200x1200.
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