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    [Tutorial] Seamless textures in Photoshop

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    • J Offline
      Jon
      last edited by

      That's true πŸ˜†
      I tried reducing the frames by more than half, resizing it to 30x30 and optimizing it to 3 colors and it was still too large. πŸ˜†
      So I'll just keep the still for this forum. πŸ˜‰

      Jon
      KT Team member

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      • GaieusG Offline
        Gaieus
        last edited by

        @unknownuser said:

        Jon: I hope you will not put that avatar. 1mb - for an avatar ? think about those that check the forum from their mobiles.

        That's also true - though in your preferences you can choose not to display avatars.

        Gai...

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        • RayOchoaR Offline
          RayOchoa
          last edited by

          how do you put it on the Kerky model?

          CaR DeSiGnS bY mE
          http://ray-ochoa.com

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          • RayOchoaR Offline
            RayOchoa
            last edited by

            i meant the Kerky logo model where you have your texture on in this thread πŸ˜„

            CaR DeSiGnS bY mE
            http://ray-ochoa.com

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            • J Offline
              Jon
              last edited by

              Ray: When you're in the material editor, delete your diffuse material, then right click it and select "add bitmap". You can then look for the texture on your hard drive. The same thing goes for your bumpmaps. πŸ˜„

              Jon
              KT Team member

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              • J Offline
                Jon
                last edited by

                Oh, sorry. 😳 It can be downloaded from Kerkythea's "scenes" directory. πŸ˜‰

                Jon
                KT Team member

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                • J Offline
                  Julius
                  last edited by

                  Thanks a lot! very useful indeed!

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                  • J Offline
                    Jon
                    last edited by

                    Sorry, I don't know of any. 😞
                    There are many standalone applications out there like crazybump (although I'm not sure if it's compatible with Mac) that make bump, normal, displacement, reflectivity, specularity, and ambient occlusion maps. πŸ˜‰

                    Jon
                    KT Team member

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                    • tinanneT Offline
                      tinanne
                      last edited by

                      Jon, this is awesome!!!

                      Executive Director : American Society of Architectural Illustrators
                      AIP 30 Competition opens soon. ASAI.org

                      Architectural Rendering

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                      • pilouP Offline
                        pilou
                        last edited by

                        Why 500500 and not a power of 2 like 512512?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • J Offline
                          Jon
                          last edited by

                          Pilou, if you mean the finished textures, the ones I posted are just a scaled down example. πŸ˜‰
                          The original size of the finished textures were 1200x1200. πŸ˜„

                          Jon
                          KT Team member

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