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Quiting with sketchup

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  • T Offline
    tomislavm
    last edited by 8 Jun 2008, 18:59

    I think it is the time for quit with sketchup, two days I am experimenting with converting sketchup to Lightwave or 3d max file but after frustrating hours it was unsuccessfully, model without texture, it is the second job I have lost because that converting was unsuccessfully and that is the reason that I will quit with sketchup and try with another 3d.Every serious architect is using 3d max or other 3d program and he wants 3ds,obj or other format but from sketchup I can not do that successfully.
    If anybody thinks that I am wrong i should be happy!
    Sorry and farewell!

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    • M Offline
      monsterzero
      last edited by 8 Jun 2008, 19:12

      That's a shame. I really love your work.

      I wish I could help you technically. But for me I only export/import within Maya and I've had varying results with that. Plus, I don't texture at all, so I'm lacking in that knowledge to say the least.

      monsterzero
      My New Twitch Stream!
      https://www.twitch.tv/infinitestorylab
      infinitemachine.com

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      • K Offline
        kwistenbiebel
        last edited by 8 Jun 2008, 19:15

        Tomislavm.
        Buy Deep Exploration (by Righ Hemisphere). That should do the trick.
        It's rather (read:very) expensive though, but it does a good job on converting all kinds of models, even SU ones.

        On the other hand, for the price of Right Hemisphere you can buy one of the dinosaur packages...

        Lately I am hearing lots of good about Cinema4D...Good pricing, lots of power and good support on all major render engines.

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        • S Offline
          solo
          last edited by 8 Jun 2008, 19:17

          Do you have a certain model that need converting?
          I have a few apps that may work, though I have never used Lightwave I do have software that converts to it like DE as Chris mentioned. It is worth the effort as losing your skills would be a shame.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • M Offline
            mateo soletic
            last edited by 8 Jun 2008, 19:28

            Tomislav, I have never tried lightwave but I worked with 3dmax before and had no problems.
            Have a look here:
            http://groups.google.com/group/sketchup-how-to/browse_frm/thread/2e6bb069df2453ed#

            [Concept Illustrations](http://concept-illustrations.com/)

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            • I Offline
              ilay7k
              last edited by 8 Jun 2008, 19:39

              why buy(but i have own cinema4d+finalrender)?
              Searching at http://sourceforge.net/search/?type_of_search=soft&type_of_search=soft&words=convert+to+lwo

              i use many tools to to get nice result(meshlab, many console converters...)....
              I am advised ACCU3d coz it help to translate model into modo(via lwo)
              don't leave skipy...it's very useful

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              • C Offline
                caronte01
                last edited by 8 Jun 2008, 19:42

                Hi,

                I used lightwave to render sketchup models, but that was a loong time ago (ver 6, i believe). It used to work ok, but involved a little work. I exported as 3ds, as it gave better result than obj. When importing into modeler, i would merge all vertexes, since 3ds export from skp is a bunch of individual triangles, to preserve uv info, if i recall correctly.

                After that, i would search for polygons with 2 vertexes, and delete them, they would give trouble when rendering, and were a result of the merge (all polygons exported from sketchup are 3 sided). Some minor tweaking, layout, and fprime. It was a good combo back then, but i don´t do much rendering now.

                Can you tell us where exactly you are having trouble, so we can help you.

                s

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                • T Offline
                  tomislavm
                  last edited by 8 Jun 2008, 19:59

                  Well!
                  I will post one sketchup model with textures for you and if any of you can convert it in 3ds or lightwave but with all textures maybe I will change my opinion of quiting.
                  One question for all, why every ask me can I convert sketchup to 3ds or obj, is sketchup an frivolous program?

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                  • T Offline
                    tomislavm
                    last edited by 8 Jun 2008, 20:05

                    Sorry! here is the model


                    upravna skola.skp

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                    • S Offline
                      solo
                      last edited by 8 Jun 2008, 20:26

                      Used DE.
                      Seems fine to me, pls check it out and let me know.

                      It opened in Vue perfectly mapped, and I used a .lwo, so in Lightwave it surely must work.

                      http://img340.imageshack.us/img340/2315/vuetexdn9.jpg


                      upravna.zip

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • G Offline
                        Gaieus
                        last edited by 8 Jun 2008, 20:34

                        Here it is, Tomislav. All 3 textures went through. I chose "preserve texture coordinates" under export because there are no vertices to be welded anyway.

                        BTW - as I told you before, don't use spaces neither hyphens in the skp file names and the image file names. Fortunately SU renames them on the fly.


                        skola.zip

                        Gai...

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                        • T Offline
                          tomislavm
                          last edited by 8 Jun 2008, 20:56

                          Did You try open that model in 3d max or lightwave,I have and result is model without texture.


                          3ds max.jpg


                          lightwave.jpg

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                          • S Offline
                            solo
                            last edited by 8 Jun 2008, 20:59

                            Thats very odd, if I convert to .max for you will it work?

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • S Offline
                              solo
                              last edited by 8 Jun 2008, 21:01

                              Here is the .max conversion and it works fine using 3D Max 9.


                              upravna skola.zip

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • T Offline
                                tomislavm
                                last edited by 8 Jun 2008, 21:10

                                Thank You but maybe I am stupid or I do not know to open 3ds max but when I open your file I can only see model without texture.

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                                • S Offline
                                  solo
                                  last edited by 8 Jun 2008, 21:34

                                  To the life of me I cannot understand this, I once had an issue with a model from Turbo squid that also refused to show textures in Max, never did figure out why.

                                  I opened it in Modo and it worked, just need to correct one surface mapping.


                                  http://img512.imageshack.us/img512/3549/imagemodo1pk1.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • T Offline
                                    tomislavm
                                    last edited by 8 Jun 2008, 21:47

                                    Solo thank you so much but now I am so tired of opening,converting,closing,downloading programs and I am going to sleep, tomorrow I will download Deep exp, Modo and who knows what else to convert skp to .... lightwave file.
                                    Thank You again and good night!

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                                    • G Offline
                                      Gaieus
                                      last edited by 8 Jun 2008, 21:55

                                      I can't help with Max since I don't have it but I did all the modeling what is presented in this topic in SU and the guy who rendered it couléd see my textures (though they were just "poor" quality SU textures that I only applied as reference and which he replaced with other ones later).

                                      Have you not modeled this building with photomatch by any chance?

                                      Gai...

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                                      • C Offline
                                        caronte01
                                        last edited by 8 Jun 2008, 22:00

                                        Sorry if this seems dumb, but in lightwave, have you checked if the textures are loading correctly? When exporting 3ds, remember to tick the export textures option, and in lighwave or 3dmax, check the materials to see if they are picking the correct image.

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                                        • A Offline
                                          Alan Fraser
                                          last edited by 8 Jun 2008, 22:34

                                          Well, I opened the skp file, exported it to 3ds...with textures and retaining mapping coordinates. It looked just fine in DE and this is the result of a render in Max.


                                          skola.jpg

                                          3D Figures
                                          Were you required to walk 500 miles? Were you advised to walk 500 more?
                                          You could be entitled to compensation. Call the Pro Claimers now!

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