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    SDS & FFD Abstract Sculptures with Interesting Textures

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    • F Offline
      fbartels
      last edited by

      More Rorschach tests for KB et al. If only these textures worked with shadows. 😢

      http://dws.editme.com/files/MayJune2008/trans text test 5.jpg

      http://dws.editme.com/files/MayJune2008/trans text test 4 .jpg

      http://dws.editme.com/files/MayJune2008/trans text test 3.jpg

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      • FrederikF Offline
        Frederik
        last edited by

        These are indeed very interesting shapes and textures..!! 👍

        Cheers
        Kim Frederik

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        • K Offline
          kwistenbiebel
          last edited by

          Fred, a little question:
          How do you texture these shapes?
          My freeforms have screwed up uv's all the time.

          I have a headache trying to get a brick texture or other tiling texture on them.... 😠
          Damn sketchup!

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          • F Offline
            fbartels
            last edited by

            @kwistenbiebel said:

            Fred, a little question:
            How do you texture these shapes?

            biebel, (I'll just rotate through the various name permutations)

            Nothing to the texturing I'm doing. I just import an image, explode it, size and orient it as needed, sample it with the paint tool (by holding down the Command key), then select the surface I want to project upon, and paint it with the texture. With transparent areas in the texture you need to do the same steps on the inside surface as well. I just show hidden geometry, delete a triangle, double click on the inner surface, paint, then paste in place the deleted triangle.

            Fred

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            • K Offline
              kwistenbiebel
              last edited by

              Thanks Fred,

              That is the same 'projeting' technique I use, but it is very limited.
              I was hoping there were some advanced tricks I am not aware of.

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              • soloS Offline
                solo
                last edited by

                Fred, these look awesome I especially like the mesh textured one's. One solution to the shadows would be to make the mesh a clip-map or alpha map and render it, this would give you the correct shadows.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • F Offline
                  fbartels
                  last edited by

                  Chris... I agree about the limitations being a pain, I just try to work within/around them.

                  Pete... I really, really, really need to find the time to learn how to do rendering. 😞

                  Some new ones. I've got to stop this.

                  http://dws.editme.com/files/MayJune2008/ttt 4 v2.jpg

                  http://dws.editme.com/files/MayJune2008/ttt 4 v1.jpg

                  http://dws.editme.com/files/MayJune2008/ttt 4 v4.jpg

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                  • I Offline
                    igor
                    last edited by

                    no! dont stop! these are awsome. i especialy like those last ones, they remind me of glass with stripes of colored glass inlayed with it.
                    and if you cant find the time to learn how to render stuff, just use podium. its as intuitive and easy to learn as SU. plus its pretty dang fast.
                    i serriously need to get this pluggin.

                    The genius switch has no "off" position
                    Intelegence is natrual, it takes real effort to be ignorant

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                    • R Offline
                      remus
                      last edited by

                      Those last ones are very cool fred, i look forward to you learning to render, i tihnk we could have some interestign stuff being posted 😄

                      http://remusrendering.wordpress.com/

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                      • pilouP Offline
                        pilou
                        last edited by

                        Can you use some texture like this or must it be tiling seamless?
                        (here Zbrush doodling)you can find some on my "Speedy galerie" free to you to use them 😉


                        text01.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • E Offline
                          ehaflett
                          last edited by

                          Great stuff Fred, your posts never disappoint and always entertain.

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                          • L Offline
                            lapx
                            last edited by

                            Great images Fred don't stop posting please!

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                            • F Offline
                              fbartels
                              last edited by

                              Thanks all, for the kind comments. One more experiment.

                              http://dws.editme.com/files/MayJune2008/sds last one v5.jpg

                              http://dws.editme.com/files/MayJune2008/sds last one v4.jpg

                              http://dws.editme.com/files/MayJune2008/sds last one v3.jpg

                              http://dws.editme.com/files/MayJune2008/sds last one v1.jpg

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                              • soloS Offline
                                solo
                                last edited by

                                oooh! that looks like one of the deep ocean creatures from the BBC Planet earth series.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Love'em !

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                                  • F Offline
                                    fbartels
                                    last edited by

                                    Just a couple more. One, a final export from last night in which I removed the screen "shadow" shapes, and the other from a quick experiment using follow-me to create the proxy shape to feed into SdS. Quite a bit of potential there I think. (Chris.. btw, I enjoyed your original pre self-censored comment. 😉 😄 )

                                    http://dws.editme.com/files/Home/sds last one v7.jpg

                                    http://dws.editme.com/files/Home/sds 8 v2 sm.jpg

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                                    • ___olo_ Offline
                                      ___olo
                                      last edited by

                                      @fbartels said:

                                      Just a couple more. One, a final export from last night in which I removed the screen "shadow" shapes, and the other from a quick experiment using follow-me to create the proxy shape to feed into SdS. Quite a bit of potential there I think. (Chris.. btw, I enjoyed your original pre self-censored comment. 😉 😄 )

                                      http://dws.editme.com/files/Home/sds last one v7.jpg

                                      http://dws.editme.com/files/Home/sds 8 v2 sm.jpg

                                      👍
                                      I have a litte question, how do you paint the map on your model ???

                                      Xin chào nhau giữa con đường
                                      Mùa xuân phía trước, miên trường phía sau

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                                      • F Offline
                                        fbartels
                                        last edited by

                                        Hi _olo,

                                        The steps to project a texture are...

                                        1. Bring an image into your model and position it as you want relative to your geometry. Be aware that after sampling, the image in essence projects out at 90 degrees from the plane of the image surface.

                                        2. Once you have the image where you want it relative to the geometry you want to paint then select the paint bucket tool while holding down the Command key (on a Mac) and click on the image. This samples the image. (If you haven't already exploded the image you will need to do this.)

                                        3. Then let go of the Command key (or Windows equivalent) and click on the geometry you want to paint. If the geometry is grouped, or a component, then you want to enter the group/component and select everything you want to paint before painting with the bucket tool.

                                        A trick I use is to extrude the image to make sure it completely covers the geometry I want to paint. If it doesn't, use the Scale tool to resize the entire extruded box until it encloses the geometry. The two images below should help make this clearer. The SU file used to make the images, which it too large to upload here, is available at the bottom of this page.

                                        ex 1.jpg

                                        projection example 2 .jpg

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                                        • F Offline
                                          fbartels
                                          last edited by

                                          This one turned out looking quite glassy. Kinda cool. Some of you in Holland may recognize the place in the image that I used for the texture.

                                          sds exp 11 v3.jpgconcert hall in harbor 2.jpg

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                                          • T Offline
                                            twharvey
                                            last edited by

                                            @fbartels said:

                                            A trick I use is to extrude the image to make sure it completely covers the geometry I want to paint. If it doesn't, use the Scale tool to resize the entire extruded box until it encloses the geometry. The two images below should help make this clearer. The SU file used to make the images, which it too large to upload here, is available at the bottom of this page.

                                            [attachment=1:1qnq3rb6]<!-- ia1 -->ex 1.jpg<!-- ia1 -->[/attachment:1qnq3rb6]

                                            [attachment=0:1qnq3rb6]<!-- ia0 -->projection example 2 .jpg<!-- ia0 -->[/attachment:1qnq3rb6]

                                            Fred,
                                            I downloaded your SU file and tried it. I guess I still don't understand what you did.

                                            1. How do you apply the texture to the object when it inside the extruded texture image?
                                            2. When I extruded the image, the sides of the box were just parallel stripes (as Normal)so that when I tried to paint them on my object (a cylindar) all I got was the same stripes.

                                            Thanks in advance,
                                            Tom

                                            Tom

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