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    SDS & FFD Abstract Sculptures with Interesting Textures

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    • FrederikF Offline
      Frederik
      last edited by

      These are indeed very interesting shapes and textures..!! 👍

      Cheers
      Kim Frederik

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      • K Offline
        kwistenbiebel
        last edited by

        Fred, a little question:
        How do you texture these shapes?
        My freeforms have screwed up uv's all the time.

        I have a headache trying to get a brick texture or other tiling texture on them.... 😠
        Damn sketchup!

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        • F Offline
          fbartels
          last edited by

          @kwistenbiebel said:

          Fred, a little question:
          How do you texture these shapes?

          biebel, (I'll just rotate through the various name permutations)

          Nothing to the texturing I'm doing. I just import an image, explode it, size and orient it as needed, sample it with the paint tool (by holding down the Command key), then select the surface I want to project upon, and paint it with the texture. With transparent areas in the texture you need to do the same steps on the inside surface as well. I just show hidden geometry, delete a triangle, double click on the inner surface, paint, then paste in place the deleted triangle.

          Fred

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          • K Offline
            kwistenbiebel
            last edited by

            Thanks Fred,

            That is the same 'projeting' technique I use, but it is very limited.
            I was hoping there were some advanced tricks I am not aware of.

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            • soloS Offline
              solo
              last edited by

              Fred, these look awesome I especially like the mesh textured one's. One solution to the shadows would be to make the mesh a clip-map or alpha map and render it, this would give you the correct shadows.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • F Offline
                fbartels
                last edited by

                Chris... I agree about the limitations being a pain, I just try to work within/around them.

                Pete... I really, really, really need to find the time to learn how to do rendering. 😞

                Some new ones. I've got to stop this.

                http://dws.editme.com/files/MayJune2008/ttt 4 v2.jpg

                http://dws.editme.com/files/MayJune2008/ttt 4 v1.jpg

                http://dws.editme.com/files/MayJune2008/ttt 4 v4.jpg

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                • I Offline
                  igor
                  last edited by

                  no! dont stop! these are awsome. i especialy like those last ones, they remind me of glass with stripes of colored glass inlayed with it.
                  and if you cant find the time to learn how to render stuff, just use podium. its as intuitive and easy to learn as SU. plus its pretty dang fast.
                  i serriously need to get this pluggin.

                  The genius switch has no "off" position
                  Intelegence is natrual, it takes real effort to be ignorant

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                  • R Offline
                    remus
                    last edited by

                    Those last ones are very cool fred, i look forward to you learning to render, i tihnk we could have some interestign stuff being posted 😄

                    http://remusrendering.wordpress.com/

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                    • pilouP Offline
                      pilou
                      last edited by

                      Can you use some texture like this or must it be tiling seamless?
                      (here Zbrush doodling)you can find some on my "Speedy galerie" free to you to use them 😉


                      text01.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • E Offline
                        ehaflett
                        last edited by

                        Great stuff Fred, your posts never disappoint and always entertain.

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                        • L Offline
                          lapx
                          last edited by

                          Great images Fred don't stop posting please!

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                          • F Offline
                            fbartels
                            last edited by

                            Thanks all, for the kind comments. One more experiment.

                            http://dws.editme.com/files/MayJune2008/sds last one v5.jpg

                            http://dws.editme.com/files/MayJune2008/sds last one v4.jpg

                            http://dws.editme.com/files/MayJune2008/sds last one v3.jpg

                            http://dws.editme.com/files/MayJune2008/sds last one v1.jpg

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                            • soloS Offline
                              solo
                              last edited by

                              oooh! that looks like one of the deep ocean creatures from the BBC Planet earth series.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Love'em !

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                                • F Offline
                                  fbartels
                                  last edited by

                                  Just a couple more. One, a final export from last night in which I removed the screen "shadow" shapes, and the other from a quick experiment using follow-me to create the proxy shape to feed into SdS. Quite a bit of potential there I think. (Chris.. btw, I enjoyed your original pre self-censored comment. 😉 😄 )

                                  http://dws.editme.com/files/Home/sds last one v7.jpg

                                  http://dws.editme.com/files/Home/sds 8 v2 sm.jpg

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                                  • ___olo_ Offline
                                    ___olo
                                    last edited by

                                    @fbartels said:

                                    Just a couple more. One, a final export from last night in which I removed the screen "shadow" shapes, and the other from a quick experiment using follow-me to create the proxy shape to feed into SdS. Quite a bit of potential there I think. (Chris.. btw, I enjoyed your original pre self-censored comment. 😉 😄 )

                                    http://dws.editme.com/files/Home/sds last one v7.jpg

                                    http://dws.editme.com/files/Home/sds 8 v2 sm.jpg

                                    👍
                                    I have a litte question, how do you paint the map on your model ???

                                    Xin chào nhau giữa con đường
                                    Mùa xuân phía trước, miên trường phía sau

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                                    • F Offline
                                      fbartels
                                      last edited by

                                      Hi _olo,

                                      The steps to project a texture are...

                                      1. Bring an image into your model and position it as you want relative to your geometry. Be aware that after sampling, the image in essence projects out at 90 degrees from the plane of the image surface.

                                      2. Once you have the image where you want it relative to the geometry you want to paint then select the paint bucket tool while holding down the Command key (on a Mac) and click on the image. This samples the image. (If you haven't already exploded the image you will need to do this.)

                                      3. Then let go of the Command key (or Windows equivalent) and click on the geometry you want to paint. If the geometry is grouped, or a component, then you want to enter the group/component and select everything you want to paint before painting with the bucket tool.

                                      A trick I use is to extrude the image to make sure it completely covers the geometry I want to paint. If it doesn't, use the Scale tool to resize the entire extruded box until it encloses the geometry. The two images below should help make this clearer. The SU file used to make the images, which it too large to upload here, is available at the bottom of this page.

                                      ex 1.jpg

                                      projection example 2 .jpg

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                                      • F Offline
                                        fbartels
                                        last edited by

                                        This one turned out looking quite glassy. Kinda cool. Some of you in Holland may recognize the place in the image that I used for the texture.

                                        sds exp 11 v3.jpgconcert hall in harbor 2.jpg

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                                        • T Offline
                                          twharvey
                                          last edited by

                                          @fbartels said:

                                          A trick I use is to extrude the image to make sure it completely covers the geometry I want to paint. If it doesn't, use the Scale tool to resize the entire extruded box until it encloses the geometry. The two images below should help make this clearer. The SU file used to make the images, which it too large to upload here, is available at the bottom of this page.

                                          [attachment=1:1qnq3rb6]<!-- ia1 -->ex 1.jpg<!-- ia1 -->[/attachment:1qnq3rb6]

                                          [attachment=0:1qnq3rb6]<!-- ia0 -->projection example 2 .jpg<!-- ia0 -->[/attachment:1qnq3rb6]

                                          Fred,
                                          I downloaded your SU file and tried it. I guess I still don't understand what you did.

                                          1. How do you apply the texture to the object when it inside the extruded texture image?
                                          2. When I extruded the image, the sides of the box were just parallel stripes (as Normal)so that when I tried to paint them on my object (a cylindar) all I got was the same stripes.

                                          Thanks in advance,
                                          Tom

                                          Tom

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                                          • F Offline
                                            fbartels
                                            last edited by

                                            Tom,

                                            I made a quick video tutorial which should make this all crystal clear.

                                            It is fairly large and will take a few moments to download.

                                            It is located here.

                                            Fred

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