@unknownuser said:
Keep in mind that with Motiva Colimo, that unless it's changed since the last time I looked at it, it requires more renders to be done, which if you're using an unbiased renderer can be prohibitive.
...
-Brodie
This is the main change, you only need to render once if you use Thea Render, the limit of changeable objects is fixed by the amount of memory on your GPU but it has almost no time penalty over a regular render.
Anyway there will be released a working demo at the same time as the comercial version.
Regards, VΓctor.