The FredoScale worked really well. Thanks to everyone.
Posts
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RE: Spiral Bow Tie Problem
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RE: Spiral Bow Tie Problem
Gaieus,
Thanks again for your help. I can get the basic results a variety of ways now. But I still cannot keep the surfaces of the top and bottom edges from distorting (twisting) as the rest of the model is extruded. I would like them to constrain to both the red and green axes. I have thought about over-rotating the original helices and then chopping off the excess of the final model. Any suggestions?
THX,
--jk
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RE: Spiral Bow Tie Problem
Hi Gaieus,
That looks really good. Thanks. I had played around a little with that brute-force approach just to see if I could get the thing to look right. I could not even get the brute-force approach to work, but now see where I was going wrong. That produces a definitely good-looking facsimile of what I'm after. You mentioned that there are plugins to do the same thing in a more automated fashion. What would you recommend? If I'm dealing with exploded curves comprised of a butt-load (100s or 1000s) of line segments, the manual approach is going to become intractable. Was I just chasing shadows trying to get it to work with the Bubble/Soap Skin plugin?
--Jon
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Spiral Bow Tie Problem
Hi,
I am trying to produce a spiraled (1/2 turn) flat bar, identical to the sections of the object in the attached photo. I can produce a very good wire frame for one of the faces using the Curve Maker plugin in the Draw Metal package. I have attached the wire frame. I cannot get a face on the wire frame. I have tried many approaches. The most promising from the description should be from the Bubble/Soap Skin Plugin (doesn't work at all). Ultimately it will need a thickness and two faces. But until I can get one to work, the second one is irrelevant. Any suggestions on how to get this to work?
THX