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    Recent Best Controversial
    • RE: Automotive design

      no rush! take it easy dude...

      posted in Gallery
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      Sir
    • RE: House (Final render)

      haha your building has hair like mine, but slightly more bushy 🀣

      posted in Gallery
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      Sir
    • RE: Automotive design

      oh yeh i meant cluster components, and can u produce a wireframe... 😳 πŸ˜•

      posted in Gallery
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      Sir
    • RE: Haste makes waste

      ill wait for a kerky expert to pop by then, but does each tree have a separate leaf?

      posted in Gallery
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    • Automotive design

      i dont fully understnad what you mean by wireframe components. could you produce a wireframe for us?

      also, theres a big spike sticking out from the front right side of your bonnet. should there be a wheel under it? and a few other faces stuicking through things like the wheels.

      otherwise, good strong lines!

      posted in Gallery
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      Sir
    • RE: OFFICE RENDER FOR C & C

      it might be nice to see the river, if you modelled it/have a pic... more reference around the building would be good too, cityscape maybe?

      posted in Gallery
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      Sir
    • RE: Haste makes waste

      what renderer are you using? and on what settings? its a very simple scene it shoudln't take too long

      posted in Gallery
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    • RE: Overly dark renders, and etcetera

      looks pretty awsome... do these compare to the 'sculpt' tools as integrated into modo?

      posted in Gallery
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    • RE: House and coffee shop su v-ray

      good stuff, but i think the view of your 2nd render doesn't match the first. it seems that you're standing in the middle of the road, but you've included loads of vegetation as if you're looking through shrubbery

      posted in Gallery
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      Sir
    • RE: House in thailand udontani

      loving the sunbeams! has to be post proc, no render plugin for skp does volumentric lighting like that i dont think

      posted in Gallery
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    • RE: OFFICE RENDER FOR C & C

      heh yeh id be careful using such a recognisable building as a reflection, it loactes your building for you...in compleatly the wronge place!

      also, does the glass deliberatly have a green tint? it looks a bit strange

      also, maybe take the render view pointing at the other corner of the building, rather than the one your on. the corner closest goes out as the building gets up, but at first its not that obvious and looks like a perspective error...

      is there a particular reason for showing that side? maybe you should show the main entrance

      posted in Gallery
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    • RE: Silvershadow's Eye Candy 3 - H.M.C.S SNOWBERRY

      @unknownuser said:

      Creating SilverShadows Eye Candy 3 - H.M.C.S. Snowberry, by Jacques Cleghorn.

      Link Preview Image
      SketchUcation

      3D SketchUp Community for Design and Engineering Professionals.

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      cool! can you make the text about double the size tho?

      posted in Gallery
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      Sir
    • RE: WIP: European Back Alley

      yes but in the olden days they build them properly or they didnt stand up at all! and i think your would have collapsed a long time ago...

      but hey, thats what artistic license is for πŸ˜‰

      posted in Gallery
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    • RE: Watchtower (Final render)

      you could have an elaborate system of pulleys which opeates it from the top of the tower. a la heath robinson!

      posted in Gallery
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      Sir
    • RE: Green Toaster's Car Sketches

      i would have said a VW beetle πŸ˜†

      posted in Gallery
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    • RE: Daniel V's Renders

      i guess he means smooth it so its like this?

      http://u1.ipernity.com/3/87/12/978712.5957d001.560.jpg

      posted in Gallery
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    • RE: WIP: European Back Alley

      its not symmetrical

      posted in Gallery
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      Sir
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