Hi Guys, thanks for the info! I already mailed but they didn't offer me a fix, I just asked for it
Cheers
Hi Guys, thanks for the info! I already mailed but they didn't offer me a fix, I just asked for it
Cheers
Hi guys,
I am having the same issue in SketchUp 2015 running the new Vray 2.0 SP3,
also only when the DR is activated. I did update my slaves etc, did Chaosgroup say anything else from that it was reproducible?
I'll also report this bug..
That looks really great!
Care to share where the tree's come from? I would love to buy something good, but got some mixed feelings about most things I find in shops..
Hi Marked001, nice atmosphere/mood you have here, although the low resolution texture screams for an update! Maybe some quick PP could do magic here, also make it 'pop' that bit more
Mike Amos, haha! Oh well you know, there's always that one person you know with a nice tidy room that cooks good and does the dishes 3 times a day!
Olishea, thanks mate! Maybe a box of cornflakes and dirty milkbox would also complement!
@olishea said:
So are you Foxar? Thanks, it was a Twilight Render but I'll let you off
Hi Olishea, yes I am ;D Oops! I had Twilight in mind but typed Indigo, should sleep a little bit more!
Olishea, thanks! Feels good to receive a nice comment of you! Everytime I see you posting it reminds me of that glass extension you rendered in Indigo!
Hi Stefan, thank you very much! Good to see some old friend still hanging around here! Great to hear you like my table package so much! I might've more coming up! Stay tuned, I'll be posting more work again
@redfoxy said:
Hello Roo Evans and thank you
I totally agree with you, and really appreciate all the suggestions. As I said the engine I am using is vRay and will update you on the material info as soon as i get my hands back on the project, since I am taking a little break from it and work on my major project for the final year of my studies
You are totally right about the windows and will definitely work on improving that
As for the concrete and woodflor not tiling properly - thanksDidn't see it that bad, but since it is obviously noticeable will definitely improve
Will sure keep it updated!
You're welcome Don't worry about the floor too much, that's the 'smallest improvement' I'd make. As Stefanq stated, also try to use AO. This might improve the scene dramatically!
Looking forward to the updates!
@olishea said:
Great to see you again!!
Looking forward to more fantastic work.
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Thanks mate! Hope to see some more work from you around here too
Very nice modelling BOSSFANTA, I like your style in the untextured renders! Maybe you could push it to make the cornering stones in 3D? I might be a bit crazy, yes..
Hi guys,
Title says it all. Here's a student room, took me one day from drawing to finished render so it could use some slight improvements. Rendered in Indigo.
Hi RedFoxy, welcome to the gallery forum! I'm quite new here too.
First off, these are great images for just being a second scene! I'm already eager to see what you'll be making after 10 scenes/projects.
Nevertheless, there's always room for improvement, some additional info would always be handy. (Render engine, material settings of the ones you don't like),..
-The woodgrain on the window frame all run in one direction
-Windows are a bit simplistic looking
-Concrete texture doesn't tile perfectly and is a bit low-res/tiled too big
-Woodfloor doesn't tile perfectly
Maybe try to play a bit more with the camera (levelling it, focal field so the scene looks slightly bigger, etc)
Still, very neat work. Keep us updated!
Cheers,
Roo Evans
@ RedFoxy, thanks for the reply! Glad you like the PP and architecture! Btw, your username reminds me of an old username of me "FoXar" and I always closed my comments with "Greets 'n cheers, FoXy"
@ Adorno, thanks! I'll upload some other project soon, the architecture is more prominent in that one
@ marked001, great to hear such a comment! Thank you, it was a first timer for my friend to do render post work (something quite different of graphic design). So it's good to hear the whole process has been "seamless", the experience on our side sure was!
Cheers,
Roo Evans
Thanks Chedda, I'll tell my friend who did all the PP.
Adorno, thanks for the comment. I can understand what you are saying. Emphasis wasn't really on the architecture.
From initial idea to visualisation (this means including design of the buildings and general layout) we only had 10 days. So the architecture was far from finished. These images should only provoke a general feeling of the concept.
Here are the finished images. We also made a booklet and map which I can't disclose.
C&C always welcome!
@solo said:
Looks good, I'd be very interested to see the SU model and the raw render as it's always good to see peoples workflow.
Hi Solo, thanks for your comment! Sure, attached are the raw renders and SU screens.
Cheers,
Roo Evans
Hi guys!
Thought I'd post this project up here.
I've been working 10 days on this project, from "idea" to design and visualisation.
Modeling in SU, rendered in Vray and postwork in Photoshop done by a good friend of mine.
Last render is being made right now.
C&C are very welcome and will be considered to apply during these last hours of the project!
(Original images rendered at 3840 x 2160)