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    ⚠️ Attention | Having issues with Sketchucation Tools 5? Report Here
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    • RE: What is the best way to find the type of an entity

      hmm .typename works fine for me. Have'nt got much expierence with the other suggested methods though πŸ˜„

      posted in Developers' Forum
      Q
      Qverburg
    • RE: Ending a tool

      @chris fullmer said:

      Excellent, glad you got it working. It sounded like you were looking for something much complicated than activating the selection tool.

      Chris

      Well at first I wanted it to be more complex indeed. But i found out that i could do what i wanted by ending the tool with that commando.
      I had tried the pop tool but didnt get it working. But since you have to select something in order to use my tool selectSelectionTool gives the same result πŸ˜„
      Thanks for your thoughts though!

      regards,
      Quintus

      posted in Developers' Forum
      Q
      Qverburg
    • RE: Ending a tool

      Solved it with a Sketchup.send_action("selectSelectionTool:").

      posted in Developers' Forum
      Q
      Qverburg
    • Ending a tool

      Hello there ruby scripters,

      Im having difficulties in ending a selfmade tool.
      I would like that the tool returns to the last selected tool after finishing a list of methods.
      It is not really an option for me to rescript the tool to a method.

      Another problem for me is getting to start the list of methods only when 1 component instance (or 1 selection even) is selected, when no of multiple instances are selected it should prompt you to select one instance.
      my code is something like this:

      if $selectie.single_object? == false
      UI.beep
      UI.messagebox("please select only 1 ")
      Sketchup.active_model.selection.clear
      else
      method1
      method2
      end

      But now if not 1 instance is selected it keeps hanging in the tool. How do i fix it to wait untill one thing is clicked and then execute the methods?

      Kind regards,
      Quintus

      posted in Developers' Forum
      Q
      Qverburg
    • RE: DC Exploration 2 - Movement! (rotation, linear)

      Hmm this is strange,

      I found this door example of Remus and in there a mix of positive and negative rotations works just fine!
      Maybe its a nesting problem.


      Door fix

      posted in Dynamic Components
      Q
      Qverburg
    • RE: DC Exploration 2 - Movement! (rotation, linear)

      Thanks for helping finding the answer to my question here Jim!

      I had this problem a couple of times allready. mainly with opening windows and sortalike.
      Im happy with the workaround of Jim but I guess it shouldnt be necessary.

      I have some troubles with another DC of mine too. Will post it soon so you pro's can give it a look 😎

      Regards
      Quintus

      posted in Dynamic Components
      Q
      Qverburg
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