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    • Creating a smooth surface form many connected units

      I am a journeyman in SketchUp, i can build things that are recognizable, but what i need to do is smooth a surface so that when i render it it doesnt show up as different triangles shaded, but as a continuous curve

      case in point:
      I am a Trek fan, so i have designed my own ship, i have built it, now i need to texture it, before i a get there i want to smooth the surface so that i can get something like this
      (This is not mine, but comes from BorgMan of SCN - http://www.subspace-comms.net/index.php?topic=2007.25)

      http://i256.photobucket.com/albums/hh190/ragnvaldb/Hayden.jpg

      instead of this
      (this is one of my old ones)

      http://i256.photobucket.com/albums/hh190/ragnvaldb/Ic.jpg

      also, any recommendations on how to build the detail objects?

      posted in SketchUp Discussions sketchup
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      Ozzymandeus
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