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    • Proper Animation Render with Vray

      Hi,

      I've created a series of scenes in sketchup with movement between scenes with the proper animation plugin. However when I render the scenes (walk through) with Vray the scenes transition fine but the no "proper animation" takes place and all objects stay in the same place. Is this possible to do with Vray? Is there another plugin I can use which will work? Any and all help would be greatly appreciated.

      Thanks!

      posted in Newbie Forum sketchup
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      omie
    • RE: Bending a Helix

      Ahh thank you so much!! I didn't realize it had to be done on the red axis. Works perfectly!! Saved me hours of pain!


      http://img821.imageshack.us/img821/7835/bended.jpg

      posted in Newbie Forum
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      omie
    • RE: Bending a Helix

      I always seem to get something like this when using shape bender, any idea what i'm doing wrong?

      http://img35.imageshack.us/img35/5177/shapebender.jpg

      posted in Newbie Forum
      O
      omie
    • RE: Bending a Helix

      Ahh okay, well draw helix comes in handy, and i tried to use shape bender but for some reason i keep ending up with deformed shapes.. ill give fredoscale a go and let you know how it turns out. thanks πŸ˜„

      posted in Newbie Forum
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      omie
    • RE: Bending a Helix

      Hi Gaieus, thanks πŸ˜„

      It would have to be a single helix wrapped around the bent cylinder, so basically the geometric curve radius of the initial cylinder and the helix would be different (if you know what i mean). I simply just drew an arc and used the follow me tool to create the bend in the cylinder

      posted in Newbie Forum
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      omie
    • Bending a Helix

      Hi all,

      Basically what I need to do is apply a "vine" or helix to a curved cylinder. Almost like a vine wrapping around a bending branch. I can manage to make the curving cylinder fine, but creating the helix or vine that wraps around it seems to be an issue.

      posted in Newbie Forum sketchup
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      omie
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