and another enhanced . i need a sunset and a semitransparent fairy , to make a magical world

and another enhanced . i need a sunset and a semitransparent fairy , to make a magical world

u may saw that camera doesn't rotates in SU , now hold CTRL + MMB ( middle mouse bott.) donw and you will see camera rotates 
i tried make human + su ( spesially to textur it) and then rendered it using KT , it is a work in progress ,i am going to render it tonight . i just redused noise and resized , but nonsharp effect helps to atmosphere i think . waiting for your c&c 

dear Pilou , i guess car modeling is just a topic that causes lots of ideas to be shared ( about advanced modelig)
yes dear Mike, its really great, here is world of humanity ( not boundries )
. next 3 day will be end of vacation time that starts from NOROOZ and continues to 13th and called "13 be dar" (means going out on 13th) . in this day we go to nature and have some celeberations and then new working year starts.
here are clothe details. i also add some curves (as groups) to helps me in modeling...( i.e. shirt details)
it takes a long time , but results lowpoly model and a clear workflow


also it is an interesting material here : http://www.whitehouse.gov/news/releases/2008/03/images/20080319-11_p031908cg-0017-515h.html
i am tring to make a man model , here is a more advanced model. i guess it is an easier approach to organic modeling than other approaches... : make a row model , lock it and trace faces and lines on it....in other approaches you may do a confusing job to find intersections and erase some parts...
also in my approach you may do modeling in a different layer than the raw model layer and then show/wide layers as needed


wow.....wow..... what about renderer app and render time?
great idea ... and thanx . i'm waiting you 
maybe my organig modeling method helps .
thanx remus , but i havent tried Blender ( just a short time) and it was confusing to me ....how can i learn it? any tuts?
you can do right click on sky materials to export them to your computer ( and save them or exchange them whit your materials) .
nice renders! very nice texturing . I agree whit Frederick , that is a matter of texturing (and not modeling) .
does anyone knows free ( or not free) good UVW unwarper apps?
dear solo i tried it directly in su , not other apps. .but there was no problem using shadows... i tried material editor increasing saturation ....nice job
Sky scene is composed of 3 domes over each other . each one has a different material and you may change hue/saturation/brightness using material editor to get different results such as morning , calm or evening skys . i guess you'll find it a useful tool and you may do improved versions 


Dear Allen plz see : http://www.sketchucation.com/forums/scf/viewtopic.php?f=25&t=8343&p=49433#p49433
and download the sky scene I've made , then play animation or zoom extend to see whole scene.
I did those picture using changing og "sky scene" materials . it has 3 materials that u can changhe the opacity/hue /saturation/brightness and it would result such those skyes . it is specially useful for animation rendering .
hope you try and enjoy
you may be boared of SU skyes during animation ( I mean pure SU animations , not other apps.
) , here i've made a sky scene and you may play whit it :
http://www.sketchucation.com/forums/scf/viewtopic.php?f=25&t=8343&p=49433#p49433
here is two variations of skyscene
. cheers . majid 
(main idea is not mine)


maybe you are not interested of boring monocorom Su skys while rendering animation ( I mean pure SU animations not other render apps.
).... here is a sky scene you may find it interesting .(you may modify materials, scales, or even hide or rotate (one of the) sky domes if needed ). have fun! main idea is not mine : i got it from kt forum : http://www.kerkythea.net/joomla/index.php?option=com_wrapper&Itemid=76
majid