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    • RE: Unwrapping in Max and keeping SU textures?

      No I haven't been so thanks for that. I generally scale and position them face by face, I didn't even know you could copy the texture positions across like that.

      On exporting into Max now the resulting UVs do look a lot better (they match the mesh now at least), but they are way too large and extend well beyond the UV layout window. Scaling them down throws the tiling of the bricks off.

      Getting close now at least.

      posted in Newbie Forum
      J
      Janor
    • RE: Unwrapping in Max and keeping SU textures?

      http://s17.postimage.org/b8lrjhq0v/issue.jpg

      Easier to describe my problem with a picture.

      What I want is for the texture to look like it does normally but with UV maps properly laid out.

      Unless I'm missing an obvious solution it's looking to me like SU's texture tools are just "for show" and have no real use outside of SketchUp itself =\

      posted in Newbie Forum
      J
      Janor
    • RE: Unwrapping in Max and keeping SU textures?

      Usually just open the actual .skp file in Max. That or FBX. Exporting to Max isn't the problem though.

      posted in Newbie Forum
      J
      Janor
    • Unwrapping in Max and keeping SU textures?

      Hopefully someone can help me with this, it's a road block I run into every time I start to get serious with modelling in SketchUp.

      What I'm trying to do is both model and texture my mesh in SketchUp. Now I have no issues there, it's easy as pie, and when I export the mesh into 3DS Max it appears just fine, even with it's textures intact. No problems so far.

      Expect...that the model has no UVs, which means it's completely useless. No problem, I'll just slap some UVs on it inside 3DS Max, and there's my issue. Unwrapping the model throws the texture positions and rotations off.

      Is there any way to unwrap the model inside Max but somehow keep the texture positions I spent so much time tweaking inside SketchUp intact?

      posted in Newbie Forum sketchup
      J
      Janor
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