What can I say Crazy Eyes ... Many thanks for your words and for your great model
Here's another one... Lego Police!
What can I say Crazy Eyes ... Many thanks for your words and for your great model
Here's another one... Lego Police!
Hi, nomeradona. I've tried to achieve a good lighting in hypershot and i can't (http://hypershot.hyperboards.com/index.php?action=view_topic&topic_id=857)
I see that you seem to have my same problem. Can't you make the lights brighter?
Well, my last try. I have tried with bump in grass, but hypershot doesn't manage it very well, so i think that's the better i can do:
I like very much the render. I see that all your vue renders have a very convincing environment and entourage. What are Vue's advantages over other render engines? What's the workflow between sketchup and Vue ? I mean, is it possible to model in sketchup and render in vue? Thanks
Thanks Pete, Remus, Dylan, Adam and lapx for your comments and help.
@solo said:
Great model, is it yours?
No, the model was made by dwilgus904, I found it at warehouse and I think it's very well done (http://sketchup.google.com/3dwarehouse/details?mid=5065f445750ed480b1405c60da930365&prevstart=0), It is a shame that does not have any more models.
@unknownuser said:
Is the tree line behind Ibon one graphic?
Yes, IMy idea was to apply a DOF effect to frontal trees and to background, but as they are not inside model and were added later in Photosho i didn't know very well how to do it .
I know how to make a depth map in sketchup and use it to create a DOF effect in photoshop, but for that i need a rendering software that render sketchup scenes exactly at their original position like VRay for ketchUp, Fryrender or Kerky. Unfortunately, Hypershot doesn't.
So does anyone know how to get that effect withouth a depth map?
I've been trying to improve my model following your comments, hope now it's quite better
This is my latest try in Hypershot. I've trying for a very long time to get good results in archViz with hypershot. I know this software isn't very good for that, but i would like to improve. C&C are wellcome
Model from warehouse
You're right Coen, I only use Hypershot when i have no time and for quick renders. And for ArchViz is even worse. But It's very good for production.
Thanks geh4evr! I used Hypershot. Until now i was used to vray, but hypershot is soooo easy...
You have to apply materials in your 3D Modelling program, in this case SketchUp. Then, if you want to apply a new material in hypershot it will change only one material, the one you choose.
Very good renders keep on this good work!
I,ve send a letter to bunkspeed explaining our problem, hope they will answer
Tose are some of my new quick renders with hypershot (models are from warehouse):
Hi Adam! i have been on Vacations and i see that you have been using hypershot and have got excellent results! you are becoming an hypershot master
I have been using it again and i've got a BIG problem. I can only get clip map or opacity work when there's no a phisical ground behind models. See:
If you know how to get it work (shadows) help me please, because i can't use any people or tree in my projects! many many thanks!!!
I don't know if it's the right place to post it, if anyone wants you can move it. Sorry
Thanks Adam! I didn't see that section
Now it's quite easy make water, but it's very strange not to have to deal with IOR when making it... plastics have IOR values, but not bump slots
Well, in my pc Alt + mouse wheel is for changing FOV, but i may have different configuration for some reason
By the way... i'm trying to achieve realistic water, but i can't. Do you know how to get it? many thanks. It's good to have anyone like you with common problems