Convexhull no collision possible !!
-
Hello
I have this bunch of rocks that I want to bring into a mold to make dry stack rock walls experiments (random organic stacking).
But CONVEXHULL is not working, my rocks just fall to infinity.

It works with the other basic shapes, like DEFAULT, BOX, SPHERE, ....
But this is not good because it leaves me with a lot of empty space between the rocks (they don't touch at all).
I need collision with the "real" 3D of my rocks

Any ideas or solutions ?
-
Blender
-
@rich o brien said:
Blender
Thanks!
Downloading it as I am writing this message.
Do I need to add any plugins ? -
Nope, just set the container as Passive Rigid Body and the rocks as Active
Alt + A to play animation
-
@rich o brien said:
Nope, just set the container as Passive Rigid Body and the rocks as Active
Alt + A to play animation
THANKS

-
Hi, I've been using sketch-up and find it hard in blender(don't know why). I would like to export sketchup together with its physics from sp, is it possible?
Thanks in advance. -
-
Explode the groups that make up your rocks, re-group them, then change to convexhull.
I'm not kidding, I have had the same issue you are having and this has fixed it in the past
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement
