Thanks ely862me & Guite.
Here's another very very fast SUV-like model . . . I know I said I was going to do something new & different - project n&d is on the back afterburner so this will have to do for now.

Thanks ely862me & Guite.
Here's another very very fast SUV-like model . . . I know I said I was going to do something new & different - project n&d is on the back afterburner so this will have to do for now.

. . . again, nothing new - I really don't like either of these . . . yeah, it's definitely time to try something really different, I know . . . I'll post something fresh on Thursday - 'till then, these two will do . . .
Happy Sketching,
Brad



. . . a student asked for an SUV . . . here's another five minute quicky . . .

And . . . I have no idea what I was thinking when this popped onto my screen . . .

Did anyone ever see the end of the Jetson's? "Jane, stop this crazy thing"

. . . why not a 3 wheeler . . . how does one say . . . oh yeah . . . retroesque 

. . . I used to ride a lot . . . so . . . a very quick-quick . . . just playin' around for fun . . .
. . .

. . . attempted interior components: seats, steering wheel, dash . . .


Thank you marked101.
Here's another one I did while teaching today . . . beats workin', eh?
Happy modeling,
Brad
The roller coaster project is officially "over" - it was a gigantic success!
Sorry this photo is very poor quality but it gives you an idea what some of the students did. This photo does not show all the roller coasters. Only four groups attempted the Round & Round - it was the most difficult, I think.

Okay . . . I am loosing my patience for the stitching method so . . . I whipped out another super-quicky . . .
Cheers,
Brad
yes - good tips, thanks
at this point, I'm not very concerned with high quality and accuracy - just trying to figure out this technique. I know the example above is very "rough."
Happy Sketching,
Brad

This technique opens up a whole new world . . . somewhat time consuming - figuring it out as I go, never really done this before - even though I'm trying to avoid it, some of the surfaces get complicated quickly.

Thanks - coming from you that's very encouraging!
Here's a hood for a car I was working on - again, just trying to master the simple stuff. I couldn't resist creating a quick scoop.
I've also been quickly reminded that making use of layers is very helpful as well as keeping a copy of the pre-smoothed groups of surfaces by using components - I can't figure out how to change surfaces after smoothing is done otherwise.
I'm having trouble moving endpoints of surfaces - when I grab one, the red/green/blue axes don't lock . . . very puzzling . . . so I end up grabbing what I want to stretch, punch, or move and copy it over, create some construction geometry, make the change, then move it back - there's gotta be a better way.
Thanks,
Brad

Thank you Gaieus - great to know that, very helpful.
Here's a file (attached) where I'm trying some more new things. I could see with 3 or maybe 400 hours of doing this, I could begin to understand it well. :rolleyes:
Happy Sketching,
Brad

Here's a quick attempt at this technique - there is much to learn, like what is smoothing - when should it be used - why can't I see my surface edges anymore?
AND - I just discovered arcs are dimension driven so it's easy to change them quickly!!! Wow, that's a nice feature.
Thanks


