Exactly.
Posts made by Gouranga
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RE: Obtaining component transformation
Actually I would be fine with just manually writing the numbers to my code, but I can't find them anywhere. I meant I didn't have time to learn ruby so that I can't write my own addon that would print out the transformation info for example to a text file.
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Obtaining component transformation
Hi, I have been looking for a way to read components' transformation information. I need to create a very simple scene from boxes and then recreate it in my C++ program with hardcoded values (as Physx collision objects). I need translation, scale and rotation in any possible format, although three angles are preferable. I don't have time to learn ruby and sketchup's API. I thought I could just read the numbers somewhere, but unfortunately sketchup doesn't seem to find them useful enough to reveal them.
Thanks in advance for advice.