sketchucation logo sketchucation
    • Login
    1. Home
    2. ghostphalanx
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download
    G
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 1
    • Groups 1

    ghostphalanx

    @ghostphalanx

    0
    Reputation
    1
    Profile views
    1
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    ghostphalanx Unfollow Follow
    registered-users

    Latest posts made by ghostphalanx

    • RE: [Plugin] Import OBJ with Materials v2.1 20131118

      Hey! I would really like to know if it's possible to have the normals and smoothing groups preserved instead of having all the faces smoothed? Is that something that would require a core change in the code?

      The main reason is that defining hard and soft edges is super easy in Maya (and many other software) but it's a drag in Sketchup. That's because selecting multiple edges, edge loops and edge rings is easy in other apps but in Sketchup is a painstaking edge by edge process.

      Great plugin btw! Works great otherwise!

      posted in Plugins
      G
      ghostphalanx