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    Recent Best Controversial
    • Remodel house and new Garage

      Here is a rendering of a remodel and new garage project I have done for a client. The work flow is Revit, SU and podium. Anyone get that odd lighting under eaves using Podium? I think the ground is reflecting it on to the eaves?
      I was not going for a real picture. Just working on modeling and workflow.

      Thanks any CC welcome.

      http://www.nwhomedesigner.com


      front.jpg


      side.jpg

      posted in Gallery
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      flynbrians
    • RE: Airport Terminal

      Nice model but the people almost appear to be flat and there shadowless images make them look like they are floating. I would just say some lighting and material tweaks and you have a polished rendering! Kudos!

      posted in Gallery
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      flynbrians
    • RE: Stingray Concept Reworked

      Sick car, great detail!

      posted in Gallery
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      flynbrians
    • RE: Trying to define SketchUp Limitations

      The last model i made was 98mb. 1199471 edges, 5216669 faces 883 component instances 1845 groups 311 materials, 20 layers

      I have noticed since i got my new i7 920 processor with 12gb ram & 2gb Nvidia GC it can handle larger files with out any lag or problems.

      posted in SketchUp Discussions
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      flynbrians
    • RE: My works

      double wow! nice work

      posted in Gallery
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      flynbrians
    • RE: Skp+ps

      @smallb18 said:

      Railway station with commercial complex.....

      Cool perspective. I would give some additional depth to the features on the ground. Highlights and shadows will make them Pop!

      posted in Gallery
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      flynbrians
    • RE: Downtown street scape improvements

      😲 The rest of the final renderings. 😲


      D_LOW2.jpg


      E_LOW2.jpg


      F_LOW2.jpg


      G_LOW2.jpg

      posted in Gallery
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      flynbrians
    • RE: Downtown street scape improvements

      @mitcorb said:

      I would say maybe tweak the sidewalks, too. But I like the vibrant color quality of the images. It really seems to work with this environment.

      Thanks for the comments. Has anyone had much experiance rendering large outdoor scenes? I am trying to nail down the best rendering app and have used V-ray and Podium. I like V-ray but I don't like the price tag. V-ray set up is alot like 3dSMax.

      Thanks again!

      posted in Gallery
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      flynbrians
    • RE: Downtown street scape improvements

      @unknownuser said:

      @unknownuser said:

      Then I take the proposed 3D roadway and alignment. Typically i get them or develop them from Civil 3D. (by the Civil Engineers my background is Civil Design) This is a great way to make sure my model is exactly what was designed!

      Can you explain the process of using Civil 3D for these images? Do you actually use Civil's assemblies as part of this model? I use a similar process of importing linework from CAD, but I have not imported a plan and profile, which I think is what you are describing.

      Nice images overall. It appears, especially in image 1, that the cars are out of scale or that stretch of road was intended to be a one-way street.

      The proposed roadway is a one way street to allow for more pedestrian access and angle parking. The roadway width is wide at the corner at the beginning of the project to allow for freight deliveries. This has to meet WB-40 turning movements.

      On a project like this where parking, ped ramps, driveways and landscaping are vital to the property owners I chose to use the final TIN surface from the proposed roadway and sidewalk assemblies. Although Civil 3D is not the best to use in downtown environments it is still great for being able to have the vertical profiles and assemblies dynamically linked. I can then overlay the 2D Civil line work, from the illumination to the landscapeing and keep them updated quickly by importing the DWG directly into the model.

      You can actually import the completed assemblies into SU. The catch is you must export them to a dwg and you must export them as ACIS solid. you do not want them to be exported as a poly mesh.

      Thanks for the comments!

      posted in Gallery
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      flynbrians
    • RE: Downtown street scape improvements

      Any comments would greatly be appreciated!

      posted in Gallery
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      flynbrians
    • RE: Downtown street scape improvements

      The city is Oak Harbor WA. I will post some before pictures. I looked at using Google earth for the back grounds but it just did not work out right. It looked too fake, flat etc. I have used it in the past for other downtown street scape renderings where the buildings are taller. The background is made from a TOPO survey that I then translated into a 3D tin model. This base has all the existing line work for the curbs, storm drainage and all the other physical features. Then I take the proposed 3D roadway and alignment. Typically i get them or develop them from Civil 3D. (by the Civil Engineers my background is Civil Design) This is a great way to make sure my model is exactly what was designed!
      The model is about a mile and a half to two miles long. It is pretty impressive and i had to make sure and keep the face count to a minimum. I have 8 shots of the proposed roadway that were chosen by the Civil engineers and the city. I would estimate around 90-100hrs for the project. I would like to keep tweaking the materials and playing with V-ray but the timeline has passed and this is the best i could do with the time i had. I might also post the kmz file.
      my company is http://www.apexcontractingwa.com if you need any design viz services.


      existing 2-way street


      DSC_0107.JPG

      posted in Gallery
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      flynbrians
    • Downtown street scape improvements

      Here are some low res renderings of a project I did working with the Civil engineers and Landscape Architects. Comments and suggestions are always welcome! I normal use Podium to render and this time the model was too big so at the last minute i had to learn V-ray. Not too bad with only a few hours to learn.
      SU->VR->PS

      Thanks for looking 😲


      A_LOW2.jpg


      B_LOW2.jpg


      C_LOW2.jpg


      H_low2.jpg

      posted in Gallery
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      flynbrians
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