@lasrador said:
This is just brilliant.. Don't know how i missed this for so long. Now that vray2.0 is proxy enables the possibilities are limitless.. Convert a grass component into a proxy on sk (Though 3dsmax allows the porxy to be simplified further), import it into the model and scatter the proxy. You have a feather weight model with the punch of a heavy weight! Awesome work tak2hata!
this was my first attempt at grass..
hi,
quick question how did u manage to achieve this render. can't figure how to setup my settings