Thanks for the comments. Here's another pic And for the fractal program cuestion: ¿Have you tried 3D Mandelbulber? it looks fantastic but i never tried...
Posts
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RE: Fractals
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RE: Fractals
Only sketchup the model It's very simple, There are only two shapes in the picture: spheres and thetraedrons only changes size and positions and of curse a lot of components
But the conposition and the idea of blending the koch and the circular fractals are mine
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Errantes 6.3 SKP Trailer
Hi, this is a idea i have to a City in space. The population grow an grow until there is no more space, the new houses have to build one over the other. Have childs and raise is forbiden, its punisment to death... The last city for men is a mortal trap. Sorry for the errors, english is not my first language
Software: Sketchup, Motion and Ipad for the music.
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RE: 3 Whell Bike
If now we have a three lightsaber rays ¿why not a transform bike/droid?
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RE: 3 Whell Bike
Thanks pbacot and Jeff! but really.... I don't Know where the pilot is Maybe leaning forward, but it seems very difficult to entry worst to get out. Its a mystery.
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3 Whell Bike
This is my design for a prototype 3 wheel motorbike. love design movie like props. It was model in Sketchup+Artisan and render in Keyshot - Photoshop.
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RE: Design: Geometry and Space
Every white structure, has a translation and rotation animation, but since Keyshot 4 don`t have opacity animation.
The secret was hide all the others structures in the first one, so the first structure has the otres 73 inside the second one all the oters 72 an so on, Hard Work to manage! -
Design: Geometry and Space
This is my design: A space formed in equal parts to be rotating in space, by flicking, user flow
Model: SketchUp, Render: KeyShot
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Render Geometry Ideas
The Fractal Form of Nature. Nothing like SketchUp and Keyshot for quicKly develop ideas. The first one is a koch´s Fractal , made of components. The second one is a torus with "Protude" Pluggin.
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Architecture and Nature
This is a Work in Perú of a painter who build this beautiful place in the mountains. I want a kind of game style (love to draw) not necessarily photorealistic.
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RE: Your Best Render
Here's mine!
Model in SketchUp and render in V-Ray for sketchup, it's based on a tutorial of Carles Piles (he uses cinema 4d). Some parts has ben drawing in Corel Draw and then imported to sketchup to converted the vectorial file in to poligons. It's illuminated by one rectangular ligth and one HDRI, it tooks about half hour to render (1024 x 768), no photoshop post production.
Model: http://sketchup.google.com/3dwarehouse/details?mid=3dddc4858f2a39ed1d368c2d40154966
Tutorial: http://www.3dluvr.com/carles/tut01es.htm
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RE: Light
no problem...what dimensions will be?....and what's your mail?
pd: tell me what do you think of this picture in a big size, maybe if it's large it doesn't look good or look too granulated
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Light
Light!! ....this is the subject of this renders, how design to make the ligth contribute to define an space in a very protagonist way, for that i want very simple renders, low quality (even the second has no G.I), desaturated colors, but try to make very expresive....how do you think of this first attempt?
- I use v-ray for SketchUp, by the way-