I've only been using SU for a couple of days but stumbled on this way to arbitrarily set rotate axes to either red, blue or green independent of component axes.
Hover rotate tool top left of screen turns it red +shift locks it. Top right turns it green, lower down default to blue. You can lock and now place the rotate tool onto any model point and rotate as normal.
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RE: How to Set the axis of rotation for a component?