sketchucation logo sketchucation
    • Login
    1. Home
    2. eel
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    E
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 3
    • Groups 1

    eel

    @eel

    10
    Reputation
    1
    Profile views
    3
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    eel Unfollow Follow
    registered-users

    Latest posts made by eel

    • RE: Activating the scale tool

      thank you so much! I am still not quite comfortable in ruby, though I have done some simple scripts before. I will try to make this work, and if it doesn't I may ask again. But for now this is great.

      posted in Developers' Forum
      E
      eel
    • RE: Req script to draw squares by specifying the area

      actually it is quite funny that you should request this at this time, I am just now making some scripts for this use, as I know how often we architects use this.

      I hope I will be done with the scripts this weekend, but cannot promise. They work in a very rudimentary way now, they do what they are supposed to, but they need to be a bit more user friendly.

      Basically, it's like this: one script for drawing squares by area specification and one for drawing circles. and then a third script for transforming elements while keeping their area.

      They are really simple scripts, but they can do wonders for area studies.

      posted in Developers' Forum
      E
      eel
    • Activating the scale tool

      Hi everyone!

      I was wondering if anyone would know how to invoke the scale tool through ruby. That is, for my script I need for the user to be able to scale an object along one axis and the script would automatically scale along another axis in a corresponding manner. Isn't there a way to use the normal transformation handles to help with this?

      I hope anyone would be able to help!

      posted in Developers' Forum
      E
      eel